At the rate you can level from zerging FATEs it is creating some really terrible players. I couldn't understand how a tank in a mid level dungeon wasn't able to keep threat on a single mob. I mean they HAD to level through some dungeons to get to Longstop right? Then I thought about it a little longer... FATEs.

I'm fine with the amount of exp you get. However I hope that SE reconsiders the spawn timers on FATEs in areas below level 45. Make it so no FATE spawns within a certain amount of time between each other. Say like 10 minutes. That might just put enough pressure on people to queue up for DF and have them really learn to play their class.