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  1. #1
    Player
    VisionHolder's Avatar
    Join Date
    Mar 2011
    Posts
    168
    Character
    Kilea Maky
    World
    Seraph
    Main Class
    Marauder Lv 59
    Quote Originally Posted by Crica View Post
    why do you think you cant learn how to play a lvl 50 class at lvl 50?

    im a legacy player and when i logged on to my lvl 50 WHM, all the spells had been reworked and i learned to play it all over again AT LVL 50...
    It's not that people can't learn their job at 50. It's that many people go out and use that new level 50 job--not farming random mobs in the open world--but in instanced dungeons or important fights that affect other players. Level 50 (at this point) is both an important milestone for personal achievement, and also a tool to access "endgame" and all the related activities that require considerable skill. It seems like everyone's in a rush for everything in this game, and I don't see most people stopping to learn their job between popping 50 and heading to their first relic farming fight.
    (3)

  2. #2
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by VisionHolder View Post
    It's not that people can't learn their job at 50. It's that many people go out and use that new level 50 job--not farming random mobs in the open world--but in instanced dungeons or important fights that affect other players. Level 50 (at this point) is both an important milestone for personal achievement, and also a tool to access "endgame" and all the related activities that require considerable skill. It seems like everyone's in a rush for everything in this game, and I don't see most people stopping to learn their job between popping 50 and heading to their first relic farming fight.
    if they "stopped to learn their job" on solo mobs instead of join YOUR dungeon pts to learn their jobs, then YOU would have to wait on them to learn their jobs

    how about instead of WAITING on them to SOLO you instead HELP them learn their jobs when they "pop in YOUR dungeons" to learn their jobs?

    thats how i re-learned whm - i ran dungeons to learn how to HEAL PPL again at LVL 50...

    and EVERYONE i ran them with had NO ISSUES helping me learn to play at LVL 50
    (2)
    Last edited by Crica; 09-06-2013 at 05:52 PM.

  3. #3
    Player
    Elldur's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Clywd Drachentanz
    World
    Shiva
    Main Class
    Conjurer Lv 43
    I would not only boost dungeon xp, but also hand out bonus xp when you run a dungeon with people from your server, and some other reward for running level50 dungeons with people from your own server. This would greatly improve the community on every server, while not taking away anything from anybody.

    I also agree that FATEs need to be changed so that they encourage social behaviour (like chatting) more. Even after such a change they should not give out more xp than running a dungeon.
    (1)