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  1. #1
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by VisionHolder View Post
    Dungeons on the other hand taught people skills... which people won't be learning now, thanks to FATE parties. Also, you had a chance for nice gear in dungeons. But finding people for dungeons unless you're a healer (or sometimes tank) is challenging.

    I'm not saying SE should nerf FATEs (though it wouldn't bother me if they did). Instead, maybe the exp could be pumped up a bit? Or at least bring them more in line with one another.
    I am sorry but i am in favor of more open world activities like FATE's and less in favor of instanced grind. Been there done that since days of WOW. But open world dynamic events is something new and exciting and so much more can be done with this.
    (0)

  2. #2
    Player
    jpem's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Queue Tea
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nikki View Post
    I am sorry but i am in favor of more open world activities like FATE's and less in favor of instanced grind. Been there done that since days of WOW. But open world dynamic events is something new and exciting and so much more can be done with this.
    No one will be forcing you to do them, people just want choice. Not all of us have to patience to deal with 100 man mobs running to every fate and finishing them at lightning speed. It's fast but it isn't exactly fun for a lot of people. Open world activities are fine and all but the FATE system is pretty poorly implemented atm due to a lack of proper scaling depending on how many people are in it. So choices. Choices in how you can level really wouldn't hurt anyone.
    (0)

  3. #3
    Player
    Zetonegi's Avatar
    Join Date
    Aug 2011
    Posts
    135
    Character
    Zeto Negi
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by jpem View Post
    No one will be forcing you to do them, people just want choice. Not all of us have to patience to deal with 100 man mobs running to every fate and finishing them at lightning speed. It's fast but it isn't exactly fun for a lot of people. Open world activities are fine and all but the FATE system is pretty poorly implemented atm due to a lack of proper scaling depending on how many people are in it. So choices. Choices in how you can level really wouldn't hurt anyone.
    No! You can only do 1 thing for xp ever!!! But seriously, there will always be people who think that if you buff the xp gains something give that FATEs will suddenly stop giving any xp whatsoever. I thought FATEs weren't that bad... then I went to Coerthas and I realized its basically everyone between 36 and 50 all trying to do the same FATE at the same time yet its still better xp than everything else.
    (0)
    たまねぎララフェル

  4. #4
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by jpem View Post
    No one will be forcing you to do them, people just want choice. Not all of us have to patience to deal with 100 man mobs running to every fate and finishing them at lightning speed. It's fast but it isn't exactly fun for a lot of people. Open world activities are fine and all but the FATE system is pretty poorly implemented atm due to a lack of proper scaling depending on how many people are in it. So choices. Choices in how you can level really wouldn't hurt anyone.
    And you don't have a choice right now? OP is asking to nerf XP on FATE and increase the dungeon grind. Ignoring the fact that FATE is an open world activity and is preferred by people because it has no downtime when it comes to forming a party together. Anyone can join in and contribute.

    Not everyone has a ready group for dungeon grind. Where as FATES are instant thus preferred by majority. Its ironic that you are telling me about choices when it is OP asking for nerfing the XP. Why not keep XP same on both activities and let players decide?
    (0)
    Last edited by Nikki; 09-07-2013 at 09:19 AM.

  5. #5
    Player
    Tari-F's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Tari Falhs
    World
    Diabolos
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Nikki View Post
    And you don't have a choice right now? OP is asking to nerf XP on FATE and increase the dungeon grind.

    [snip]
    Quote Originally Posted by VisionHolder View Post
    [snip]

    I'm not saying SE should nerf FATEs (though it wouldn't bother me if they did). Instead, maybe the exp could be pumped up a bit? Or at least bring them more in line with one another.
    I'm pretty sure he's only asking for a buff to dungeons, which sounds reasonable to me. If dungeons become more in-line with FATEs in terms of rewards, it wouldn't affect players who simply want to go do FATEs at all.
    (1)

  6. #6
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by Tari-F View Post
    I'm pretty sure he's only asking for a buff to dungeons, which sounds reasonable to me. If dungeons become more in-line with FATEs in terms of rewards, it wouldn't affect players who simply want to go do FATEs at all.
    He edited that part later on so i missed that however his original post came off as he wants FATES to be nerfed in order to entice people into grinding dungeons.
    (0)

  7. #7
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    FATE:
    - no need to wait
    - more XP
    - your party can't do wrong

    dungeon:
    - waiting time depending on your job
    - less XP
    - if in a random party and your pt members don't know what to do it can be frustrating

    i'd like to level in dungeon too, but atm FATE parties are better for my nerves.
    (0)

  8. #8
    Player
    MuiMao's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    40
    Character
    Mui Mao
    World
    Hyperion
    Main Class
    Archer Lv 34
    I'm not gonna lie, I don't really mind grinding on fates but it gets boring after a while. I'd like to have more of an incentive to grind on dungeons, but the revenue is just not there, especially for lower levels.
    (0)

  9. #9
    Player
    Peppita's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Cid Highwind
    World
    Mateus
    Main Class
    Lancer Lv 7
    I don't mind dungeons giving more xp, as a dps I despise the 2 hour queue times unless you have a tank. But leave the FATEs alone
    (0)

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