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  1. #22
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Peprika View Post
    im sorry but what does level have to do with proper game structure? FF11 did perfectly fine when it came to party gameplay at early levels, and all we did was kill small creatures. Sure at face value it isnt eye pleasing for whiners, but It was cohesive, well thoughtout and strategic gameplay that required mental capacity unlike the large sea of brain dead mmo games that only allow you to play them solo, for some contradicting reason >.>
    Le sigh.

    It's because the structure of this game streamlines the learning process vertically... The game slowly introduces its mechanics, then slowly introduces you to group play. By the end of the game there is nothing *but* group play. Complaining about lack of team work at 35 makes no sense, specially when you haven't even been introduced to all the mechanics or to the most basic skills of your job. Not to mention its wrong as there is more than enough to be found...

    Examples: sastasha, the tam-tara deepcroft, copperbell mines, halatali, the thousand maws of toto-rak, haukke manor, brayflox's longstop, the sunken temple of qarn, fates, leves, 12 different guildhests, 2 primal fights.


    And after the main storyline? It's basically 100% group play.
    (1)
    Last edited by Majidah; 09-06-2013 at 05:57 AM.