Quote Originally Posted by Goom View Post
Stoneskin had an odd effect. It generated enmity greater than 1, but not equal to the amount it can absorb. The act of absorbing damage didn't generate any enmity (if you had placed Stoneskin beforehand, no enmity will be generated if damage is taken and absorbed), but casting did. Casting Stoneskin on a target with no enmity pulled agro just as one would expect, but using nothing but Stoneskin I was ale to pull agro off a player that had already generated some enmity on their target. The enmity generated didn't appear to match the damage it can absorb, but it may be some arbitrary amount.
Just a thought, but is it possible stone skin generates enmity equal to just stoneskin and not stoneskin with the graniteskin trait? Then the enmity generated would be 5/9ths of the "stoneskin hp" generated, which would be relatively significant if you needed to keep bring the tank's hp up, but already had more than a comfortable amount of enmity. So in an instance of the tank has fresh a regen and is at 30-40%hp and you have nearly as much enmity as the tank, you could cast stoneskin to allow regen to keep healing him and generate significantly less enmity. Kind of a bad situation, but sometimes things happen.

Of course, this is just a guess.

Good guide by the way. (as of writing esuna and medica have the aero I picture.)