Quote Originally Posted by Almalexia View Post
In this post, I reasoned against using ID in favor of sticking to MNK skills.
Your maths in way too simplistic and disregards too many system mechanic to convince me that ID is inferior overall.
You can't compare base just potencies when Bootshine has 100% crit. At 16.6% crit rate on average Impulse drive outperforms bootshine, this is not difficult if you include internal release uptime.
You can't even do the Twin/Boot rotation if you don't have above 1.99 GCD or else twin snakes will drop. You can slot in a third impulse drive at 1.71 GCD as well.
Your rotations do not include ToD, Fracture - if your GCD is more than 1.49s then everytime you want to cast one of these spells (every 18 and 30 seconds) you have to drop a Bootshine/Truestrike, whilst a ID rotation only substitute an ID for this skill.