It's not just Phoenix. I'm on Midgardsormr, and the bulk of my RMT friend requests are in Ul'dah. I think I had one in Limsa too, but they must have been lost. =)
It's not just Phoenix. I'm on Midgardsormr, and the bulk of my RMT friend requests are in Ul'dah. I think I had one in Limsa too, but they must have been lost. =)
an easy way would be for SE to hire someone to just take reports that are for gil sellers and look at chat logs of players using that account and ban them if they spam anything gil selling. i for one would not mind taking up that task. doing it daily. if SE chooses to hire such a person for that endeavor. just saying and throwing that out there.
RMT trash has been around since MMORPG's began. Nobody has come up with a brilliant-and-practical solution yet, otherwise the problem would have been solved over a decade ago.an easy way would be for SE to hire someone to just take reports that are for gil sellers and look at chat logs of players using that account and ban them if they spam anything gil selling. i for one would not mind taking up that task. doing it daily. if SE chooses to hire such a person for that endeavor. just saying and throwing that out there.
The best solutions involve security tokens that must be plugged into the device during play, not just one-time keys but something that literately prevents more than one account from being used per machine (eg an actual crypto-processor.) That puts a dent in the cheapest mechanism RMT uses to ruin games. But it's impractical because then you have to replace them when they are lost/damaged. No PC comes with finger print scanners or NFC/chip-card readers either. This ruins Chinese RMT's ability to throw away accounts since they would need throw-away addresses from which to have them forwarded.
The worst solutions all involve "just hire someone to sit there and do it" because you're putting one person up against thousands of machines (likely all in the same building) using scripts to automate everything from hacking into the account, to spamming, to delivering the stolen goods. SE can run it's own scripts, but that ensures false positives.
PS - The gold sellers are all more than likely the same company.
Want a easy solution? Button "Report gold seller", which will report account and last text message. If some account acquired multiple reports in short amount of time and reported text messages is the same - ban this account.
It is not our job to report gil sellers. That is what we pay SE for. That is a basic statement that all rational not rmt-supporting players should all agree to. Scripts can be put in place to recognize abnormal player to player communications, when these scripts detect the abnormalities they should then do keyword searches on the content of the sent communication. If these tells are being sent repeatedly by lvl 1 characters without a response, ban them from tell. If they are a true player, warn them for spamming, give them back their tell permissions after doing something in the game rather than constantly talking in tell. The chat system SE has is entirely not private and they have access to every message. If they see any "WWW G O L D, Hello, my friend" or any abnormal chats that are likely RMT spam, send that spam bot simple telling them that they have 5 minutes to vacate the inn room they are hiding in and prove that they are actually a player. The only people that might possible get banned on accident are your freakish Mor Dhona creepers, the ones that stay there for ever and gossip all day, but you can ban them too, totally annoying tools.
Oh and I get 4 tells every 5 mins, like clock work, all 4 at once, 2 of the tells from the same twats SE refuses to take action against. Banning them occasionally does nothing, screw with their system. Delete all the unbacked gil floating around. Any member that receives gil from a RMT trader should lose that gil and be permanently banned from any SE online game in the future. Harsh punishments are needed, not a slap on the wrist and a deleted account. All they do is right up another char named gdsjdsgadsgsdg dodoodsep. These names are also dead give aways, delete any character with them. If you want to play a MMORPG, you need to play the ROLEPLAYING PART OF THE GAME AS WELL. If your name is not RPG worthy, aka random letter inputs, ban, and ban again when someone tries to do it again.
If you happen to be one of those, "I don't care about the roleplay, I just wanna skip every cutscene and name my character character something that is seen as incredible uncreative and lazy like, Dr. Doomsauce, Clouyd Strife, Savior Butts, or Butt Face," well I hate you and the negative input you give this game. If you could care less about the RP part of MMORPG, get the hell out and stay out. If you get tagged as a bot because your name is so far out their and ridiculous, well, it's your fault. How hard is it to really think of a char name that has a genuinely creative first name and last name?
There need to be character name filters, nothing vulgar, nothing that includes the name of a body party, food item, or the input of random qwerty inputs.
Last edited by IsaacDamodred; 02-09-2015 at 03:04 PM.
This has got to be one of the longest-lived threads in the forum system, having started shortly after launch!!
The really sad thing is that, 17 months later, the most (only?) noticeable improvement (?) to this situation is that RMT spam is now sent via /tell rather than /shout and /yell.
p.s. People tell me that spam was a problem in the beta also... and in 1.0....![]()
Last edited by Avenger; 02-09-2015 at 03:12 PM.
Japan Looks Into Gold Farming
The following comes from the above link to an article that was published in July 18, 2006.
SE is a be dishonest about it's policies. The RMT only gets worse and yetOriginally Posted by GameSpot
Last month Square Enix banned 250 accounts for using third-party software to collect massive amounts of gil, the game's currency. The publisher removed 250 billion gil from the game's economy, warning that real money trading...
...in the game. Earlier this month, Electronic Arts removed 15 trillion gold from the Ultima Online economy and banned more than 180 accounts for taking advantage of an exploit in the game.Originally Posted by Square Enix
"will not be tolerated"
RMT...
Is SE reporting any of this RMT income and sales to any of their players respective tax bureaus?Originally Posted by Square Enix
"will not be tolerated"
How come SE isn't filing lawsuits against these RMT companies like Blizzard did? http://virtuallyblind.com/2008/02/01...rd-injunction/
What corporation allows a clandestine industry to interfere in their business WITHOUT go after them legally? None, that's the answer. Most corporate powers are more than happy to assembly an army of lawyers but you don't see SE doing this.
I am not from Japan, I do not understand the Japanese culture but that does not matter. SE is an international corporation therefor needs to conduct business with ALL cultures in mind and that MEANS STANDING FOR YOUR CUSTOMER BASE.
Good luck, I fill my freaking blacklist in less than a week. The bots aren't going away, they're multiplying and expanding. I've said to look at the marketboards, and you see the same seller with 20,000 shards up for sale...every few days. Yeah, sure, I bet those are all legitimately earned *eyeroll* You report them, get a generic "We'll look into that" crap, and nothing is done. I have to go to "busy" mode, miss every tell from my FC, friends, etc, because SE refuses to deal with the bots. So, does this mean I get a discount on my subscription, since I'm unable to use all the features due to extreme amounts of laziness on SE's part?
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