You wouldn't even need to pay the GM's probably.
back in the glorious days of the old classic Everquest, I was a GM. I played on Vazaelle and was a GM on Mith Marr. I volunteered to do this job and my only payment was no subscription fee, so basically I did customer service for $14.99/month . . . out of everything that has changed economically isn't it amazing that MMO game subs are still basically the same?Anyway I digress. So my job was: help players out of stuck situations (not an issue for FFXIV since players don't get stuck) and assist the company with investigations of harassment or illegal activity. We were not visible to players, most of the time. Most of the time we stayed invisible . . . we could be standing literally on top of you and you'd never know we were there. As such we could spawn into anywhere in the world, monitor chats of people around us, and watch for malicious activity being done. If we caught a player red handed, one of most common procedures was to "pull" them into a special zone we had, which was basically just a blank cube that had no distractions, and discuss the issue with them. More often then not we'd give the player a chance to plead their case, and depending on the results, they could end up banned or maybe the case dropped altogether.
The catch was as GMs we were customer service agents, and customer service was our foremost priority. We had powers to pull players to talk, and we could make ourselves visible to the public just for kicks or PR. We'd even sometimes hold events where we transformed into "NPC's" that players had to interact with, kill, do a quest for, etc. to change things up a bit sometimes. However we could NOT ban players. We also could not discipline players beyond what a mall security guard could do in real life - basically we intervene and stop harassment, but it was up to the actual game devs if a player got banned or not, and based on our reports they would usually listen to our recommendations on disciplinary action against the suspected player.
I would not expect pay if SE were to make such a program - I'd HAPPILY volunteer just for free game time again. But it would take lots of work - systems would have to be introduced that monitored us VERY closely and made sure we did not abuse our powers or misrepresent the company, because the primary goal of a GM is always customer service - to represent the company. An in-game Gm is an ambassador between the player base and the development team.
Yes . . . i think this is an outstanding idea - if SE would consider it. Live GM's roaming the world could certainly pick up and catch bot activity more efficiently than random algorithm reports.


Anyway I digress. So my job was: help players out of stuck situations (not an issue for FFXIV since players don't get stuck) and assist the company with investigations of harassment or illegal activity. We were not visible to players, most of the time. Most of the time we stayed invisible . . . we could be standing literally on top of you and you'd never know we were there. As such we could spawn into anywhere in the world, monitor chats of people around us, and watch for malicious activity being done. If we caught a player red handed, one of most common procedures was to "pull" them into a special zone we had, which was basically just a blank cube that had no distractions, and discuss the issue with them. More often then not we'd give the player a chance to plead their case, and depending on the results, they could end up banned or maybe the case dropped altogether.
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