Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 64
  1. #51
    Valkurm Dunes!!!**



    The main thing this is missing that FFXI has is Valkurm Dunes, or rather the experience shared by all of the players in the game.

    The epic journey the 1st time you go (even more epic from Windy).

    The total reliance on other people most likley total strangers to form a party out of well defined job roles.

    Partys lasting at least 1-2 hours just to get 1 maybe 2 levels.

    Monsters that are IT being IT (incredibly tough) not just a target for being spammed to death before mage jobs can even cast on them.

    People who are leaders (not i) having the chance to lead, some of the most awsome leadership abilty i have ever seen has been in game rather than real life (mostley women i should add, also not i, Eld,Oce,Lake** <3).

    Stats that mean something for expample,

    Empress Hairpin
    [Head] All Races
    HP-15 DEX+3 AGI+3
    Evasion+10
    Lv.24 All Jobs

    means one hell of a lot, where as stats in FFXIV seem to mean very little.

    Depseration and desire!! see above, there are always awesome drops and hours of waiting for partys,drops ect in FFXI in FFXIV there is not a thing as far as i can tell just spam spam spam = levels and money

    FFXIV has a long way to go, and to tempt the better players out of FFXI has even further to go, who would give up a drop you worked 2-3 years to get to play a new game? not i (Dynamis/Salvage for example).

    To sum up the things missing are,

    the shared experince of all players ie Valkurm Dunes
    the challenge and feeling of achivment of beating a zone/level
    the desperation and want of getting the party and people needed for an event/party/NM/mission
    partys and having the opportunity for people to become leaders
    job roles (i feel a lot of nerfs coming, conj,thm,pug ect)
    battle system with finesse and talent rather than battle spam, could you TASA (Trick Attack-Sneak Attach) the marauder in any of the fights in FFXIV?

    awsome gear Emp hairpin,Yakko pants,W.Legs ect

    community, made by all of the above.

    remembering to check the ABV of the beer your drinking before posting on the internet

    i dont like to just complain about things as i have invested a lot into FFXIV
    (time and money (( new rig))
    but i hope to see this game learn the lessons of the past (from this and FFXI) and grow to be the game we all hoped for.
    i have a lot of faith in SE to pull this off or die trying

    my one MAJOR complaint about FFXI and FFXIV is the correlation beetween maintenance and UK bank holidays,
    check the FFXI Maint logs and the uk bank holidays you will see what i mean

    * please file post under drunken ramblings of the semi witted

    ** Valkurm Dunes used as an example as many many players of FFXIV who played FFXI would know that zone could be sea,sky,Qufim Island,Crawler's Nest,Garlaige Citadel or anyone of a hundred camps

    *** as i said mostly women, Lake is a guy (mostly) ^^


    Bongo Bongo
    Besaid
    HALP Linkshell (look me up to join if you need a linkshell run by an idiot )
    (1)

  2. #52
    Player
    Prestige's Avatar
    Join Date
    Mar 2011
    Posts
    134
    Character
    Lothire Cross
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 54
    Quote Originally Posted by Winterclaw View Post
    For me it's missing fun... this week I logged in long enough to get an earth egg, wondered what to do with it and then logged off.

    More atmosphere/depth to the world would be nice too.
    I feel the same way too, I log on to do a few leves, but find myself alt+f4 midway out of boredom. Yes, the quests they add can be fun, but I think at the current time, these things they are adding are very similar to guildleves, which is something I don't think a lot of people actually enjoy doing. Of course, some do... but not many.
    (0)

  3. #53
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Prestige View Post
    I feel the same way too, I log on to do a few leves, but find myself alt+f4 midway out of boredom. Yes, the quests they add can be fun, but I think at the current time, these things they are adding are very similar to guildleves, which is something I don't think a lot of people actually enjoy doing. Of course, some do... but not many.

    So they like quests, but don't enjoy doing quests?
    (0)

  4. #54
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kallera View Post
    So they like quests, but don't enjoy doing quests?
    of course. Players want freedom without choice and failures, difficult quests with a quest helper, overpowered unique armors without grinding, and quests that don't seem quests.
    (2)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  5. #55
    Player

    Join Date
    Mar 2011
    Posts
    837
    Unless I'm fighting a giant Dream Toad, all guildleves I've done in the past are pretty boring and (dare I say) a little hard to sit through.

    It's not "casuals'" fault that the gameplay is so rigid and uninteresting, or that the difficulty on everything is set so low (and no, I am not referring to timesinks as a difficulty). It's SE's fault for not 'seriously' tuning across multiple skill or participation levels.
    (0)

  6. #56
    Player

    Join Date
    Apr 2011
    Posts
    116
    A few things... Simple things though, because the game is for the most part REALLY good (or what I've played of it anyways)
    -Compatability with chipsets and smaller videocards
    -Sentinels
    -Comprehensive mechanics for each discipline instead of the large amounts of overlap
    -As always... Chocobos... don't show them off to us if we can't have 'em
    -Moogle and Goblin pets would be awesome?

    What the game doesn't need:
    -Raid Gear
    -Higher Level Caps
    -Anything level or rank intensive
    -More races
    -More racial benefits
    -Anything which takes away from a player based economy
    (0)
    Last edited by Augury; 04-27-2011 at 02:16 AM.

  7. #57
    Player
    Marek's Avatar
    Join Date
    Mar 2011
    Location
    gridania
    Posts
    33
    Character
    Marek Zantsha
    World
    Hyperion
    Main Class
    Rogue Lv 50
    What FF14 needs is more to do for all the lvl 50 players there is now ,like more NMs and more NMs. Getting tired of the same drops week after week.They should have done this to keep core players interested and excited about new weapon parts and item drops for crafters. At the same time getting more great group battle exitement. Hope this happens in next patch. Still love the game but tired of leveling more characters ,not having retainer space for that and not having enough for main class to do. And by the way I think the graphics are awesome, better than any I have seen on any game but agree that there could be more "true life depth" such as NMs appearing from the sky or out of the ground instead of just being there all of a sudden. STILL HAVE FAITH FOR BETTER THINGS TO COME!!
    (0)

  8. #58
    Quote Originally Posted by Verecund View Post
    Unless I'm fighting a giant Dream Toad, all guildleves I've done in the past are pretty boring and (dare I say) a little hard to sit through.

    It's not "casuals'" fault that the gameplay is so rigid and uninteresting, or that the difficulty on everything is set so low (and no, I am not referring to timesinks as a difficulty). It's SE's fault for not 'seriously' tuning across multiple skill or participation levels.
    It's not SE's fault either. People will bitch no matter what. People bitch about accessibility, SE gives it, people bitch. No one likes challenges or games like WoW, Farmville and Rift wouldn't have been popular online games. They already said more challenging content will come in due time but the game needs to be fixed first. Also guildleves were designed for people with little to no time, but the game got rushed out thus it was the only content found.
    (1)

  9. #59
    Player

    Join Date
    Apr 2011
    Posts
    116
    Quote Originally Posted by Elexia View Post
    It's not SE's fault either. People will bitch no matter what. People bitch about accessibility, SE gives it, people bitch. No one likes challenges or games like WoW, Farmville and Rift wouldn't have been popular online games. They already said more challenging content will come in due time but the game needs to be fixed first. Also guildleves were designed for people with little to no time, but the game got rushed out thus it was the only content found.
    Quoted for truth... For as much as we suggest- we shouldn't act like what we have isn't a good place to begin. Sometimes I think MMO players have a bad habit of being far-sighted when observing game quality. Hell at this point- if the client were patched for separate graphical packages for computers which require less demanding-on-the-PC play, the game would get much more accessible, but then someone would complain about how much they sank into their expensive PC, even though they weren't being punished. The game had ambitious design, which was very-much so in a good direction, but we're going to keep demanding more than the Dev's can produce, but we should be good sports about what they decide is suitable for the game
    (0)
    Last edited by Augury; 04-27-2011 at 09:57 AM.

  10. #60
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Seif View Post
    I think you summed up everything that's missing from this game.
    Exactly.

    Someone could do a better video by putting the best scenery and atmosphere from XIV than that posted in the OP. But right now we don't have the sense of accomplishment that make those scenery feel special and meaningful.
    (0)

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast