LOL they complain about not getting in the game, then when they do, they find something about the game to complain about, if the servers mess up again, they'll complain about that " as the #1 priority" untill it's fixed then back to complaining about the game game :P.
well, i tried logging in this morning around 8am EST and got the "unable to update NA/EU" error. tried again and got in. haven't logged out since.

nope, got 90ked last night, couldn't update JP list when attempting to reconnect...finally got past that and got world is full errors...had to spam 0 for afew minutes to get in...i dont believe anything is fixed.
trf-guild.com
It seems to have fixed most of the problems, I've logged in three times since maintenance and never got 1017. Got a que once but got in after 10-15 seconds. I'm sure there are still a few bugs and there's more work to be done, but it certainly looks to have fixed the majority of the issues?


This morning at around 7:30 AM (PST) I logged in one with one attempt, no queue...after a few attempts at getting past the "Could not obtain character data for NA/EU servers" issue. Tried again just now and got in...after my internet pooped and gave me 2002. It does seem significantly better than it did before the maintenance, a job well done to Square Enix.

I was able to log on this morning after getting the NA/EU list error. Restarted the client logged in just fine. Got D/Ced due to an ISP error and when I tried logging in got 3102. The went away and I was able to log in right before work to get myself to an inn for some rested exp. I've been told by friends that they've been able to log in since then throughout the day. Hopefully, I'll be able to log on when I get home.


To me they seem to be fixed. When I usually get home from work around 430pm GMT, I always got greeted by the 1017 error. But today, I got straight in and no lag or issues all day. I could even log out and back in without problems.
CHEERS to Yoshida for the quick fix![]()
Now to enjoy ARR to the absolute maximum potentiale![]()
login been fixed..... only issue was the "your still login to the game part".
The server world is full issue did pop up here and there but SE even said it would since they was throttling the login to keep people from flooding into the server once they came back up. Still dont understand why they dont have a true queing system tho. SE needs to take a look at a few other MMO, hell RIOT gaming that does LoL force ques everyone when there server comes back online from downtime to keep people from flooding the server and crashing the login
There are obviously still some issues, but it's better. I got onto Cactuar during bandwidth and game usage prime time after work last night and stayed on uninterrupted for a couple of hours. The game 900000'd me and everyone else involved in a fate, but we were all able to log right back in and chat about it with a minimal queue wait. It even retained my experience gained from the failed fate. I was in for another couple of hours until I logged off and went to sleep. Some lag, but manageable. Best experience since beta 3.
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