I was fooling around with Tornado at Bloatbelly camp on the Brags. I can't even get the tornadoes to go off when the dang timers say its going to. I think I have 12 seconds left and start to cast choke...and 3 seconds later when I look up the status effect is gone. Then yeah. It only does 280 damage or so on them. Now I can't hit for 750 like our shadowsearers, but I can hit for 430 on a boosted aero II.

Maybe AM is coded so that it's the most supperior DoT if you rotate three of them. But even then I doubt they beat a series of tier II nukes.

The only thing I haven't seen tested on them is a battle regimen. I would love to see how that works...