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  1. #1
    Player
    Edyn's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Eve Aeterna
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I suspect the delay between the short casting time and damage being inflicted is SE's interesting way of making Ancient Magic long cast spells without incapacitating Conjurers for 30 seconds. Instead, they treat it as a buff which when it wears off means the spell has finished casting.

    Think of it this way, would you rather be stuck casting for 30 seconds unable to perform any other actions or the current system which lets you cast other spells in the delay?


    Apart from that, we all know Ancient Magic damage (and all higher tier spell damage) is broken. There's no way Fire I, Fire II and Flare should ever be producing almost identical damage and not be broken. It's just a matter of when it will finally be fixed and Conjurer can be the awesome little nuker it should be.
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  2. #2
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Edyn View Post
    I suspect the delay between the short casting time and damage being inflicted is SE's interesting way of making Ancient Magic long cast spells without incapacitating Conjurers for 30 seconds. Instead, they treat it as a buff which when it wears off means the spell has finished casting.

    Think of it this way, would you rather be stuck casting for 30 seconds unable to perform any other actions or the current system which lets you cast other spells in the delay?


    Apart from that, we all know Ancient Magic damage (and all higher tier spell damage) is broken. There's no way Fire I, Fire II and Flare should ever be producing almost identical damage and not be broken. It's just a matter of when it will finally be fixed and Conjurer can be the awesome little nuker it should be.
    Hi Eve,

    Nice to see you on the official Forums (read your posts on Core all the time ).

    Yah, it's so sad when you see a *Star Marmot* (basic "level 1 monster") resisting your fully buffed Tornado spell. (~_~) It's so broken, when it should be doing 9999 Damage on something like that.

    Hopefully we get some fixes to this class after they finish with the basic, core Combat fixes (which I hope is soon).
    (0)