Quote Originally Posted by Boricua View Post
The delay would be acceptable if it wasn't for the average mob dying so quickly (either solo or party).
I disagree. The delay would be acceptable if the damage done at the end was equal to or more than the damage you could do with Tier 2 nuking in the time allotted for the spell to cast and execute.

As it is, I could simply cast Fire II 3-4x and do 3-4x more damage than Flare. That's unacceptable unless the point of the spells is lost on all players.