Appreciate the condescending tone!You obviously haven't been around the forums of games the developers of which were so unprofessional as to give the "rough timeline" you demand (bad, bad error in game development) and were eaten alive when such timeline happened to slip (because in development timelines slip a lot, and often).
It's simply a no no for any dev worth his salt. You simply don't promise stuff that isn't finalyzed, and considering how much wrong can be found during testing, timelines are the last thing that get finalyzed.
It's funny how some have such immense troubles in understanding this very, very simple concept.
They were off to a good start with those large tables in the first few dev letters. Would like to see updated versions of those.
Or were those unprofessional as well?
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