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  1. #1
    Player
    Danniedeadboy's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    32
    Character
    Dannie Deadboy
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Shadow Bind (What's the point)

    There's no point in using shadow bind, it last a second or two. There's also the fact that all mobs have ranged attacks most having a longer range then archer attacks sadly.
    (0)

  2. #2
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    It only lasts a second or two because you keep attacking the mob.

    The bind is erased when the mob gets damaged.
    (4)

  3. #3
    Player
    Danniedeadboy's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    32
    Character
    Dannie Deadboy
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    lol i never knew that. i still dont equip it anyways alot of people dont
    (0)

  4. #4
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Danniedeadboy View Post
    lol i never knew that. i still dont equip it anyways alot of people dont
    Well, then you're missing out on a very powerful skill.

    Good damage to TP ratio, and a great tool when soloing, or when doing the "pursue" leves when the leve mob runs away.
    (1)

  5. #5
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    I use Shadow Bind and Shock Spikes together to help me kite mobs and take them down. I'm finding it very effective so far. Granted, I'm only rank 20 and I don't solo often, but it's great when I do.
    (0)

  6. #6
    Player
    Nyls's Avatar
    Join Date
    Apr 2011
    Posts
    15
    Character
    Nuru Yero
    World
    Siren
    Main Class
    Gladiator Lv 90
    Stun lock? The last time I used it was when I was getting beat down and wanted to make a quick get a way 。◕ ‿ ◕。
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    42
    There isn't much of a point, lol.

    The skill purpose is only one: Bind enemy so that you can run away.

    Otherwise it plain sucks, don't get me wrong..the damage is pretty decent..but the stamina consumption is pretty high, definitely not worth. There are better skills to spend your points on, and supposing you play in parties a lot, you don't really have to bother.
    (0)

  8. #8
    Player
    Erwing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5
    Character
    Erwing Kilara
    World
    Balmung
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Griever View Post
    There isn't much of a point, lol.

    The skill purpose is only one: Bind enemy so that you can run away.

    Otherwise it plain sucks, don't get me wrong..the damage is pretty decent..but the stamina consumption is pretty high, definitely not worth. There are better skills to spend your points on, and supposing you play in parties a lot, you don't really have to bother.
    Bolded for emphasis. Shadowbind is a solo utility skill; it has virtually no use in parties except stopping fleeing levelquest targets.

    I play almost exclusively solo and I keep Shadowbind on hand all the time. Aside from using it against fleeing levequest targets it's also great for putting distance between yourself and an enemy for damage mitigation and to set up a powerful Multishot (boosted, of course) to WS combo, or re-buff, or heal, or any other thing you may need to do mid-fight.
    (0)

  9. #9
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Erwing View Post
    Bolded for emphasis. Shadowbind is a solo utility skill; it has virtually no use in parties except stopping fleeing levelquest targets.

    I play almost exclusively solo and I keep Shadowbind on hand all the time. Aside from using it against fleeing levequest targets it's also great for putting distance between yourself and an enemy for damage mitigation and to set up a powerful Multishot (boosted, of course) to WS combo, or re-buff, or heal, or any other thing you may need to do mid-fight.
    I personally hope they make this skill more beneficial/useful after the battle changes, but at this point once you rise above 30 and have Multi-Shot/Trifurcate, it becomes rare that the mob reaches you before dying, so Shadowbind does indeed become useless, even playing solo. Trust me, Archer was my very first 50 and the one I generally play with/plan to rank once cap is raised, and after 30 once I started doing leves in Broken Water I have not used Shadowbind since, however early on it is an amazing skill to utilize.
    (0)

  10. #10
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Ummm I use it in smaller parties when there are 2 or 3 strong mobs. I shadow bind the one we aren't attacking so we don't take more damage than needed. Just because you can't use it to its full effects or don't talk with your party doesn't mean it's a useless skill.
    (1)

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