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Results 11 to 14 of 14
  1. #11
    Player
    Tenchi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Tenchi Masaki
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jynx View Post
    God forbid people actually watch the flow of battle...

    Anyways I wouldn't be against this idea, just seems like a rather small change in the long run. I mean it's not hard to know when you evade or parry a attack.
    LOL made me laugh hard Jynx.
    (0)

  2. #12
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Jynx View Post
    God forbid people actually watch the flow of battle...

    Anyways I wouldn't be against this idea, just seems like a rather small change in the long run. I mean it's not hard to know when you evade or parry a attack.
    This isn't exactly trivial. For example, when playing as a pugilist, there are a number of abilities that can only be used after you evade an attack. Due to the quickness of the combat text, you literally have to glue your eyes to your character if you want to catch it, as there are simply no other cues to let you know that this has occurred.

    We don't need bright neon color signs (though I admit I liked them in LotRO), an extra visual cue to let us know this has happened and that such abilities are now available for use would be extremely helpful.
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Posts
    543
    I like this idea. Dreamer brings up a great point about the ability's that can only be used after a certain action has occured. Having it highlight if an ability is ready to use would be nice.
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    personaly I would hold off till the battle and classes get fixed. We don't know what going to change, but they might change these abilities. If they are that hard to time, they should at least.
    (0)

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