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  1. #71
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Monk is definitely the weakest DPS. Not pure DPS point of view but in over all. Monk need close fight but with light armer.Monk is very easy to die compare with dragoon and other ranged class. monk can't roll plate armor but all melee class can roll need on monk armor. Last night I got a lvl50 dragoon roll need on leather armor. I don't recommend any one play monk. It is hard and has no advantage compare with other class at moment. When pull mob,monk is also slow. So you are pretty much watch other grab the mob you like to kill. I will switch to other class later. Pug actually may do more Dmg than monk since pug can use archer skill.
    (0)

  2. #72
    Player
    Mishaela's Avatar
    Join Date
    Nov 2012
    Location
    Pirateland
    Posts
    122
    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Apoc1216 View Post
    Sorry I read my post and it was confusing. I got confused on DK putting you in Couerl form instead of Raptor. My bad!

    Also, do you see the debuff from DK fall off after one attack? Maybe it's just me but I can't seem to find it the attack directly after DK.
    The debuff from DK lasts 15 seconds, so you have time for two Bootshine rotations before you need to reapply DK on your third rotation. I recommend you put your target bar near near your hotbars if you haven't already done that so you can have an easier time keeping an eye on enemy debuffs (for example, not on my monk, but something like this)
    (0)

  3. #73
    Player
    Apoc1216's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Connal Fearon
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mishaela View Post
    The debuff from DK lasts 15 seconds, so you have time for two Bootshine rotations before you need to reapply DK on your third rotation. I recommend you put your target bar near near your hotbars if you haven't already done that so you can have an easier time keeping an eye on enemy debuffs (for example, not on my monk, but something like this)
    Thanks! I have already done that, it's probably just my eyes going bad.
    (0)

  4. #74
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Don't start your rotation with DoTs as DoTs are effected by Twin Snakes 10% damage boost and your first stack of GL (7% increased damage).

    Rotation at L50:

    Charge > Perfect Balance > Demolish (GL Stack #1) > Snap Punch (GL Stack #2) > Snap Punch (GL Stack #3) > Twin Snakes (10% DMG Increase) > Dragon Kick (10% Blunt Damage Increase) > Snap Punch (Opo-Opo Form) > Bootshine (Guaranteed Crit) > Twin Snakes (Refresh 10% DMG Increase) > Demolish > Touch of Death > Fracture > Bootshine > Twin Snakes > Snap Punch > Dragon Kick (Refresh 10% DMG Blunt) > True Strike > Snap Punch > Continue rotation by cycling Dragon Kick/Bootshine as your combo starters.

    The goal, ultimately, is to keep up your DoTs and you 3 stacks of GL. Even if you mess up your rotation while maintaining your 3 stacks of GL and having at least 2 DoTs, your auto-attack damage along with your DoTs and the abilities you're cycling with a 1.98 - 2.06 GCD should enable you to climb to the DPS spot #2 depending on how static the boss is.

    I think MNK is a good class overall. However, we need either a reduction on the CD of our Charge skill or 1 more ability that's a gap closer.
    (0)
    Last edited by roflcaust; 09-07-2013 at 02:51 AM.

  5. #75
    Player
    Mishaela's Avatar
    Join Date
    Nov 2012
    Location
    Pirateland
    Posts
    122
    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by roflcaust View Post
    Charge > Perfect Balance > Demolish (GL Stack #1) > Snap Punch (GL Stack #2) > Snap Punch (GL Stack #3) > Twin Snakes (10% DMG Increase) > Dragon Kick (10% Blunt Damage Increase) > Snap Punch (Opo-Opo Form) > Bootshine (Guaranteed Crit) > Twin Snakes (Refresh 10% DMG Increase) > Demolish > Touch of Death > Fracture > Bootshine > Twin Snakes > Snap Punch > Dragon Kick (Refresh 10% DMG Blunt) > True Strike > Snap Punch > Continue rotation by cycling Dragon Kick/Bootshine as your combo starters.
    Using DK after Twin Snakes won't give the target the debuff so you wouldn't want to use it after Twin Snakes because that would restart your stance and then you couldn't use Snap Punch where you have it. This rotation won't work past the first 4 skills the way you have it listed.
    (0)

  6. #76
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Apoc1216 View Post
    Thanks! I have already done that, it's probably just my eyes going bad.
    It's not just you , mine will randomly fall off very early (3-4 seconds after its applied) doesn't always happen. No clue what causes it, if I use it soloing it can do it as well so it isn't some other debug overwriting it.
    (0)

  7. #77
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mishaela View Post
    Using DK after Twin Snakes won't give the target the debuff so you wouldn't want to use it after Twin Snakes because that would restart your stance and then you couldn't use Snap Punch where you have it. This rotation won't work past the first 4 skills the way you have it listed.
    I just hit 50 yesterday and didn't get much time to test Perfect Balance/DK. Looksl ike you need to be in Opo-Opo form for that. So replace with DK since SP gives you Opo-Opo form, then you can do:

    Charge > Perfect Balance > Demolish (GL Stack #1) > Snap Punch (GL Stack #2) > Snap Punch (GL Stack #3) > DK > Twin Snakes > Snap Punch > Bootshine (Guaranteed Crit) > Twin Snakes (Refresh 10% DMG Increase) > Demolish > Touch of Death > Fracture > Bootshine > Twin Snakes > Snap Punch > Dragon Kick (Refresh 10% DMG Blunt) > True Strike > Snap Punch > Continue rotation by cycling Dragon Kick/Bootshine as your combo starters.
    (0)

  8. #78
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by neoreturn View Post
    Monk is definitely the weakest DPS. Not pure DPS point of view but in over all. Monk need close fight but with light armer.Monk is very easy to die compare with dragoon and other ranged class.
    This is why everyone talking about DSP and rotations should be posting in the Monk Temple thread. With a title like this one you're gonna get people shining in just to bash Monk DPS without any solid evidence. One of his reasons why Monks are bad is because its "hard" LOL. I been talking about the use of Impulsive Drive in your rotation and starting to think it may not be that useful on boss fights. It seems like constantly moving your chain is more effective and helps keep GL up.
    (0)

  9. #79
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Spythe View Post
    This is why everyone talking about DSP and rotations should be posting in the Monk Temple thread. With a title like this one you're gonna get people shining in just to bash Monk DPS without any solid evidence. One of his reasons why Monks are bad is because its "hard" LOL. I been talking about the use of Impulsive Drive in your rotation and starting to think it may not be that useful on boss fights. It seems like constantly moving your chain is more effective and helps keep GL up.

    Lol Dragoon are squishier then monks, while they have the lower dps.

    They still have their job. Burst DPS on adds, something monk cannot do or black mage
    (0)

  10. #80
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by ilJumperMT View Post
    Lol Dragoon are squishier then monks, while they have the lower dps.

    They still have their job. Burst DPS on adds, something monk cannot do or black mage
    I don't know about squishier but every class has their rolls in raids, I find it funny how soooo early into a new game the only thing people seem to care about is raw DPS numbers which normally means nothing unless you're wiping to an enrage or not downing a boss quick enough or running out of mana.
    (0)

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