That's why I tagged this with dev1026. That is only one example, but it's more about engaging an enemy. How many times have you been ready to fire an arrow or cast a spell on an enemy and gotten "The enemy is out of range." You take a couple steps closer and try again. "The enemy is out of range." You take a couple steps closer, etc. The game knows whether or not we're close enough to attack before we do. Why is it withholding this information?