Quote Originally Posted by Senzura View Post
I've explained this in countless threads but I'll give you the short.

Queueing requires fetching place in queue. That pings the server.
Ok. So ping the server once every 5 minutes and update people's position in queue.
How many times do you think people (like myself) ping the server with scripts designed to attempt login every 2 seconds continuously for hours on end?

There is absolutely no excuse to not implement an off server queue system which does this for the user, as every other MMO I can think of, has done for many many years.

The incompetence required to force users to spend hours attempting to login, coupled with the lack of AFK kick system.
The fact that Yoshi barely touched on these two issues, only noting that they are "considering" looking into them.... unbelievable.

but worse.... He actually had the balls to say "Most of the people are actually playing" (ie not afk).
I wonder how many people were "actually playing" between 3am and 7am both nights this past weekend, when my script attempted to login over 2000 times unsuccessfully?


I've now cancelled my subscription.
If a queue system is not implemented before the end of the trial period I'll contact my credit card company for a refund of the original purchase. Simple.