Quote Originally Posted by Jinko View Post
Problem is many are looking at this from the perspective of FF11, lets look at it from the perspective of pretty much any other MMO or RPG out there, if you are a Ranger in Rift you don't get to heal, if you are a Hunter in WoW you don't get to heal, does it make the class any less entertaining no it means you are specialised at what you do.
and that works for their system. I think each class having a specific ability or spell for it's own survivability works in this game. If it is too powerful, it's a balancing issue and not a issue of if they should have the ability or not. Also, in those games you only have the option of leveling one class, or in rift's case, a build of classes and then it's done for in a sense.

Final Fantasy XIV, you have the ability to rank in any class on one character. It is logical to it's system to be able to use spells/abilities cross class.