No it's a game design feature.
No it's a game design feature.
Can't agree more. From fights, I can only remember constantly switching from the scene to my hotbar, missing all the action.
If the GCD length is intended, at least give us a buffer feature, which will allow us to provide the next action and look away from the hotbar.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.