Quote Originally Posted by NeoBahamutXZero View Post
I think people are complaining that the dungeons might take too long if each trash mob too 5+ mins.

What if there are less trash mobs (shorter dungeons) but they just take longer to kill? Probably more hp, damage and XP per kill?

I do agree, as a SMN, fights don't last long enough to even apply all my DoTs...
I don't think dungeons need to be altered that much, but open world content is severely lacking. What they did with 1.23 was going in a great direction, they took all that was good in 1.0 and trashed it. I really hope they add some fun fights in open world that isn't a mosh pit of people.