Quote Originally Posted by Crica View Post
its not about if its required or not, its the feeling of "why pay for a game that i am not going to be able to fully play?" and ppl with shorter play periods are less likely to pay for a game that has content they are unable to play due to how long it takes to play it (IE: long fights)
That's a fair point.

I'm assuming the OP is just talking about offering some optional fights (either overworld or dungeon) that can go to, say, 15 (maybe 20?) minutes instead of 7-10 minutes? If that's the case, I don't think it's a large increase of time to spend overall.

If the battle is something that will take notably longer, say 30 minutes to an hour, then it would indeed be unreasonable to assume that all players could attempt and complete it.