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  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Video Capture mod (Yes, Please.)
    (0)

  2. #2
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    I tried to photoshop an UI and how i would like to see it.

    http://i141.photobucket.com/albums/r...en/uiffxiv.jpg

    (Blue squares are a tooltip).


    upper left, your class, your exp bar, what you got on main hands, if a bow equiped, what ammo you're wearing, then some Arrows you are carrying in your bag, (different color meaning different ammo type), could have put how many arrow left on different type.
    Bag inventory, gils on you (probably add guildmarks and stuff like that). upper right the buff/debuff on you.
    Down right, target mode (ALL), minimap (square) with the R/S button that can change to orange/red depending on your traffic connection, with a tooltip that show the exact R/S. Took the buttons skin from Steam Buttonfacade (wowinterface), but any skin could be fine, that will show all the bar (and then their recast).

    this is a minimalistic try, i didn't add my own bar or enemy bar or stuff like that.


    My guess, it could be a great idea to let player design their own Unit Interface, without giving access to real "mods" (SE can probably easily grant access or not to thoses functions).

    I dont think people can cheat with thoses things allowed, anyway, not allowing a mod and an ls asking you to use it, it's like asking you to use a claim bot to join an HNM ls (and some of FFXI linkshell ask that badly...).

    (sorry for my bad english).
    (2)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Ah, WIN!

    It may not be perfect but it's years ahead the shippy UI we have now.

    Hello SE, serif fonts aren't the best for screen display.

    Quote Originally Posted by Nexxus View Post
    I tried to photoshop an UI and how i would like to see it.

    http://i141.photobucket.com/albums/r...en/uiffxiv.jpg

    (Blue squares are a tooltip).


    upper left, your class, your exp bar, what you got on main hands, if a bow equiped, what ammo you're wearing, then some Arrows you are carrying in your bag, (different color meaning different ammo type), could have put how many arrow left on different type.
    Bag inventory, gils on you (probably add guildmarks and stuff like that). upper right the buff/debuff on you.
    Down right, target mode (ALL), minimap (square) with the R/S button that can change to orange/red depending on your traffic connection, with a tooltip that show the exact R/S. Took the buttons skin from Steam Buttonfacade (wowinterface), but any skin could be fine, that will show all the bar (and then their recast).

    this is a minimalistic try, i didn't add my own bar or enemy bar or stuff like that.


    My guess, it could be a great idea to let player design their own Unit Interface, without giving access to real "mods" (SE can probably easily grant access or not to thoses functions).

    I dont think people can cheat with thoses things allowed, anyway, not allowing a mod and an ls asking you to use it, it's like asking you to use a claim bot to join an HNM ls (and some of FFXI linkshell ask that badly...).

    (sorry for my bad english).
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  4. #4
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ilean View Post
    Ah, WIN!

    It may not be perfect but it's years ahead the shippy UI we have now.

    Hello SE, serif fonts aren't the best for screen display.
    Beauty is in the eye of the beholder, and that isn't it for me. I dislike how the map is just sitting out there in the middle of screen, unnecessary icons everywhere, and where is my hp/mp bar? The fonts do look nice, but not at the expense of having such an awful number of unnecessary action bars cluttering up my screen.
    (0)
    Last edited by Dreamer; 04-27-2011 at 04:26 AM.

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Functional > Pretty

    That aside, there is no reason why we couldn't still relocate UI elements.

    Edit:
    Also, I would love the minimap to go the Tera route and become transparent: http://images.mmosite.com/tera/image...terface02l.jpg

    Quote Originally Posted by Dreamer View Post
    Beauty is in the eye of the beholder, and that isn't it for me. I dislike how the map is just sitting out there in the middle of screen, unnecessary icons everywhere, and where is my hp/mp bar? The fonts do look nice, but not at the expense of having such an awful number of unnecessary action bars cluttering up my screen.
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  6. #6
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    I very much doubt we'll see 3rd party UI mods. They are very strict over what they allow (one of the reasons that the UI was so slow at launch), so I really don't see them letting people have free reign over the UI. They are against anything that would trivialize content, and any mod involving meters or calculations do just that. So if we see any modding available at all, I can almost guarantee it will be only in the form of skinning and appearance mods.
    (3)

  7. #7
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    It seems like people are getting UI mods and botting confused... "heal bot"? "Playing the game for me"?
    Unless I'm the one that's confused. That just doesn't sound like a UI mod to me.
    Some people also seem to be assuming that UI mods mean we will be able to see information that we shouldn't be able to. Things that SE wouldn't want us to see, or things that would give some players an unfair advantage.
    What is this "boss mod" thing? That doesn't sound like a UI modification. That sounds like cheating.
    (0)
    Last edited by Nabiri; 04-26-2011 at 12:28 PM.

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Nabiri View Post
    It seems like people are getting UI mods and botting confused... "heal bot"? "Playing the game for me"?
    Unless I'm the one that's confused. That just doesn't sound like a UI mod to me.
    Some people also seem to be assuming that UI mods mean we will be able to see information that we shouldn't be able to. Things that SE wouldn't want us to see, or things that would giver some players an unfair advantage.
    What is this "boss mod" thing? That doesn't sound like a UI modification. That sounds like cheating.
    I guess you never played world of warcraft go here:

    www.curse.com.

    It is a very good thing you never played it either, you didn't risk becoming tainted by its evil!
    (2)

  9. #9
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reika View Post
    I guess you never played world of warcraft go here:

    www.curse.com.

    It is a very good thing you never played it either, you didn't risk becoming tainted by its evil!
    Yes I never played. ^^ lol
    Thanks for the info. I can see why some people are worried now.
    Although.. I don't feel this is what SE meant by "UI mods". It just doesn't seem like something they'd do. I don't think anyone has reason to worry over this. I won't be worried until I know what they meant exactly.. but I can only picture it being colour/size/placement changes and perhaps some info on-screen that was previously in menus.
    (0)
    Last edited by Nabiri; 04-26-2011 at 12:31 PM.

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  10. #10
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Reika View Post
    I guess you never played world of warcraft go here:

    www.curse.com.

    It is a very good thing you never played it either, you didn't risk becoming tainted by its evil!
    Blizzard does not allow any mod that plays the game for you. You're exagerrating immensely. They've had some close calls but quickly shut them down, like AVR. And since I'm seeing "healbot" mentioned all over the place, despite the name it is not a bot, at all. It does not do anything for the player, it just presents already given information in a different manner.

    If you've ever coded with LUA, you can't do anything the game doesn't specifically enable you to do. Square could very easily disable whatever commands they desire if they want to shut down certain functions. UI mods are NOT harmful if moderated, period. UI mods have very rarely ever "played the game for you" in any game, because developers simply do not let that happen.
    (2)

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