- FATE's that actually if left unchallenged, have an impact on an area, for example, Old Maid and the coeurls that attack, if they attack and nobody bats an eye, they will trash the city making the vendors/quests etc unavailable in that area. Maybe a complete city with this idea in the future? Having constant FATE attacks of incoming monsters that try to conquer an area, kind of like umm.. what was it in ffxi? with the monsters attacking the city and everything, kinda like that one!

There are multiple ways of adding interest in doing them, without them feeling like a grind and only just for exp, every bit of variation adds to the overall image and feel of the game cause FATE's are something that occupy a big deal of an area and are there in front of you when you are questing and exploring the world.