- Rewarded minions, like the Lazy Ochu FATE in Gridania, but not a 100% catch for gold participation, keeps people interested in trying to actually get it)

- Crafting recipes for completing a specific type of FATE that kinda has a story for it.

- Questlines that actually require you to do a certain FATE, a certain standing for things if you do FATE's in an area that gives you kind of reputation for the npc's that are habituating the area

- Adding a few "RARE"-marked FATE's that hold greater rewards that don't show up too often.