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  1. #1
    Player
    Nasibihc's Avatar
    Join Date
    May 2011
    Posts
    198
    Character
    Nasibihc Tigerstone
    World
    Omega
    Main Class
    Rogue Lv 60
    - Rewarded minions, like the Lazy Ochu FATE in Gridania, but not a 100% catch for gold participation, keeps people interested in trying to actually get it)

    - Crafting recipes for completing a specific type of FATE that kinda has a story for it.

    - Questlines that actually require you to do a certain FATE, a certain standing for things if you do FATE's in an area that gives you kind of reputation for the npc's that are habituating the area

    - Adding a few "RARE"-marked FATE's that hold greater rewards that don't show up too often.
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  2. #2
    Player
    Nasibihc's Avatar
    Join Date
    May 2011
    Posts
    198
    Character
    Nasibihc Tigerstone
    World
    Omega
    Main Class
    Rogue Lv 60
    - FATE's that actually if left unchallenged, have an impact on an area, for example, Old Maid and the coeurls that attack, if they attack and nobody bats an eye, they will trash the city making the vendors/quests etc unavailable in that area. Maybe a complete city with this idea in the future? Having constant FATE attacks of incoming monsters that try to conquer an area, kind of like umm.. what was it in ffxi? with the monsters attacking the city and everything, kinda like that one!

    There are multiple ways of adding interest in doing them, without them feeling like a grind and only just for exp, every bit of variation adds to the overall image and feel of the game cause FATE's are something that occupy a big deal of an area and are there in front of you when you are questing and exploring the world.
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  3. #3
    Player
    Nasibihc's Avatar
    Join Date
    May 2011
    Posts
    198
    Character
    Nasibihc Tigerstone
    World
    Omega
    Main Class
    Rogue Lv 60
    The things mentioned above in combination with adding a bit more challenge to important FATE's that won't make them too easy would be a great addition to the system at the moment, it'd also spark the interest in actually looking for all the fates around the world to complete, maybe even adding in an achievement on how many different types of FATE's you have completed all in all, not just "specific" ones like "Old Maid" or "Curtain Call" or the others like them that hold a single achievement for completion.

    Anyways.. that was just a couple of thoughts and ideas regarding FATE's, feel free to like my comment if you like it! every thumbs up gives a chance for at least some of the ideas to have a chance to be noticed by the devs.

    Any thoughts/comments/suggestions/criticism, are all welcome! (ps. sorry for the many posts, I think the character limitation thing is ridiculous)
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