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  1. #391
    Player
    Samich4ME's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Fenris Dragneel
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Not this again....
    lol... wasn't this like mentioned already, like 5 times?

    Just suggest improvements rather than banter over what a summoner is, prephaps suggest something to make a summoner more like the summoner you want...
    For me, if they changed icons, effects and ability names to something less, "disease" related would be cool, maybe some of your avid fans might have a suggestion?

    eg, Change BIO name and icon to ___________
    (1)

  2. #392
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    How about we think up some actual constructive adjustments? Things like changes to how stats scale to Ifrit/Titan or being able to use commands while spellcasting...
    (1)

  3. #393
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    The (Un)Official Arcanist/Summoner Feedback Thread is always looking for constructive discussion.
    (0)

  4. #394
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    Lore-wise, yeah. Their offense was centered around the summon. Practically, or mechanically? No.


    No, they won't.


    Physick. Resurrection. Eye for an Eye. Rydia. Summons not being the main focus of supposed Summoners. They don't have to match the "decay" theme.





    Lol?
    Do you actually plan on arguing a point of mine or are you simply going to argue semantics all day?

    (P.S. Yes they will. Your statement is "no they won't". So tell me what Eiko, Garnet and Yuna will do if they wish to deal damage before A) the final dungeon in FF9 or B) using someone else's abilities, i.e. multiclassing.

    Or just stop talking. You haven't actually countered an argument in any of your posts, so that might be preferable.)
    (2)
    Last edited by Borfin; 10-16-2013 at 01:16 PM.

  5. #395
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Um...I think Holy.

    I think I used Holy like, all the time, cause its always been the best thing ever.

    EDIT: ps a lot of the summoners had white mage backgrounds too.

    Would be neat to steal some white mage abilities (though I guess with Physick and stuff we're kinda stealing).
    (0)

  6. #396
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    I think I stopped using summons shortly after I got them in almost every FF. They just lost their usefulness after the characters that use them get better spells. I pretty much spammed Holy with Eiko and primarily used Garnet as a healer. Same deal with Yuna, although the Aeons served as a decent meat shield.

    If you took away their secondary abilities they have nothing left. FFT went this route with the summoner class. It was somewhat useful until spellcasting became worthless... unless you put on the Arithmetic ability and just Holy'd all the things on the screen.
    (0)

  7. #397
    Player
    Ghalith's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    35
    Character
    Kiris Fvaire
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Something I haven't seen on the forums but thought about for summoner was making Enkindle more usable/viable, possibly at the cost of Fester. This would not only eliminate the WoW Affliction Warlock-vibe a lot of people (including myself) get from the class, and put more emphasis on the pet. This would be a very simple mechanic to alter and I feel like it would make a world of difference in making one feel like a Summoner.

    EDIT: Not to imply Enkindle should do more damage necessarily, but reducing the recast time, or maybe making it an Aetherflow ability instead.
    (2)
    Last edited by Ghalith; 10-17-2013 at 12:22 AM.

  8. #398
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ardan View Post
    If you took away their secondary abilities they have nothing left.
    Actually, in every iteration I can think of up to 10 (except perhaps Evokers) summons have been on-par (or slightly below - in other words competitive) with other sources of damage - so long as you progressed in the story and achieved the "rare" summons. Tier 2 summons rivaled tier 2 spells even single target - generally slightly less, but not always. And the difference wasn't all that massive. In order to be competitive with Tier 3 spells' damage you generally had to have the higher end summons - the ones you don't get normally progressing through the game.

    Summons in Tactics were absolutely deadly. Perhaps not the MOST deadly (calculators are just flat-out broken), but you definitely don't want to get caught in a Titan during the game's progression. The positioning requirements and vulnerability of the summoner was primarily what made summoners weak, not the summons themselves.

    (This has absolutely nothing to do with my issue with the theme, just something I felt needed clarifying.)

    Quote Originally Posted by pandabearcat View Post
    Um...I think Holy.

    I think I used Holy like, all the time, cause its always been the best thing ever.

    EDIT: ps a lot of the summoners had white mage backgrounds too.

    Would be neat to steal some white mage abilities (though I guess with Physick and stuff we're kinda stealing).
    Only Eiko and Yuna got Holy and that wasn't until they'd fully progressed through their levels/grid - roughly 90% of the normal game.

    Not to say it wasn't good - once they got it it pretty much outshone everything they had. But there was barely any of their games left at that point, unless you include optional content.

    Even then Madeen was almost as powerful, while Magus Sisters just...

    Jesus, Magus Sisters and Anima, what a joke the normal storyline progression becomes with either of them.
    (0)
    Last edited by Borfin; 10-17-2013 at 03:51 PM.

  9. #399
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ghalith View Post
    Something I haven't seen on the forums but thought about for summoner was making Enkindle more usable/viable, possibly at the cost of Fester. This would not only eliminate the WoW Affliction Warlock-vibe a lot of people (including myself) get from the class, and put more emphasis on the pet. This would be a very simple mechanic to alter and I feel like it would make a world of difference in making one feel like a Summoner.

    EDIT: Not to imply Enkindle should do more damage necessarily, but reducing the recast time, or maybe making it an Aetherflow ability instead.
    I think this would be a fantastic step in the right direction. Shift numbers around so it doesn't wind up being a DPS buff or nerf, I'm sure that's doable.

    I can say I'd feel a LOT more like a summoner then, that's for sure.

    Still miss Hellfire. D:
    (1)

  10. #400
    Player
    DonkeyPooh's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Midnight Bulwark
    World
    Famfrit
    Main Class
    Miner Lv 50
    From skimming through most of these post (not a SMN myself) But I have noticed that PLD and BRD are just glorified Gladiators and Archers.... The real problem is the job system itself. The whole system was poorly designed. There are no real distinctions between the classes and jobs at all. You get 5 new skills and some AF armor. Whoopie. It seems they followed the motto if it ain't broke fix it. The job system in FFXI was not that broken... Leveling sucked for sure but the job system was IMO very good. Why change it for the worse...
    (1)

  11. 10-19-2013 08:17 PM
    Reason
    wrong thread

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