Arcanist lore from http://na.finalfantasyxiv.com/pr/game/#!/magic/content
Arcanist Adepts of the art of arcanum derive their might from symbols of power born of geometric techniques hailing from across the southern seas. Held within occult grimoires, these symbols lend shape to the arcanist's aether, thereby allowing him to produce myriad powerful spells.
Using the selfsame symbols to unlock the latent power contained within gemstones, arcanists are also able to summon forth the familiar known as Carbuncle to carry out their bidding.
How does Bio, Miasma and Poison spells fit with occult power and Arcane Magic.
Arcane - understood by few; mysterious or secret.Arcanist lore from http://na.finalfantasyxiv.com/pr/game/#!/magic/contentHow does Bio, Miasma and Poison spells fit with occult power and Arcane Magic.
Occult - supernatural, mystical, or magical beliefs, practices, or phenomena.
Last edited by Dyvid; 06-27-2014 at 03:16 AM.
And you even tried using that argument as to why an arcanist can't be a tactician, when the class content includes dialogue and info about using your debuffs and DoTs to disable an enemy. The lore you quoted doesn't even support your argument...
Y'all be posting in a troll thread.
yes it does how does Bio, Poison and Miasma fit with Arcane and Occult Magic.
Because neither are relevant. You have categories; Black, White, Summon. Sort your spells and go to town that way.
Still posting in a troll thread.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.