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  1. #1
    Player
    Soda's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Soda Pop
    World
    Leviathan
    Main Class
    Marauder Lv 60

    [Suggestion] The new HP bars

    These are a great addition to the game, however, I think they could be improved by allowing us to turn them on only for hostiles and/or friendlies if we so choose. I also think the HP bar of a selected target should have more of an indication that it's been targeted, perhaps a subtle glow or thick outline or something.

    It's hectic as hell in combat right now having these on because it just turns into a jumbled mess seeing all the party member's HP bars AND the monsters at the same time. If I'm not healing, I tend to only want to focus on the monster's HP we're fighting.

    Simple change that would help a lot.
    (5)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agree.

    /hpbar enemy
    /hpbar all
    /hpbar off
    (2)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Somehow i think they were working on that, but didnt finish or ran into problems. That is why there is /hpbar all command instead of /hpbar on. Just my observation..
    (0)

  4. #4
    Player
    Uriahnool's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    234
    Character
    Uriah Nool
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Also, if HP bar is on, how about getting rid of that stupid UI gadget that shows the current HP of the target? I find this useless and it always seems to get in the way.
    (0)
    "There's a time when a man needs to fight, and a time when he needs to accept that his destiny is lost, that the ship has sailed, and that only a fool would continue. The truth is, I've always been a fool."

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Uriahnool View Post
    Also, if HP bar is on, how about getting rid of that stupid UI gadget that shows the current HP of the target? I find this useless and it always seems to get in the way.
    That one shows what youre targeting. it is useful info
    (0)

  6. #6
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    /hpbar enemy would be great. I can already see my party members' HP on the party widget.
    (0)

  7. #7
    Player
    Enthy's Avatar
    Join Date
    Mar 2011
    Posts
    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    I agree. maybe make mob hp bar look a little different from friendly hp bar too?
    (2)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    972
    Color coating for the hp bars (PC NPC and Mob) would also be nice, blue green red.
    (2)