I'm sorry but I don't agree with you.
Yes, the PC will most likely have the best specs and therefore be able to output the best looking graphics.
The PS4 will have better hardware than the PS3, therefore the developers will be able to take more advantage of the engine that they built for the game and will be able to most likely have better graphics for the PS4 version. They will not have to recreate the engine or the assets, they already have all that because of the PC version, they will just pretty much have the game running at higher settings for the PS4 version because the console can handle it.
It won't be Sony developing the PS4 version, it will be SquareEnix and yes they will spend the time and money to make a version of the game specifically for the PS4 because it is an investment in potential sales.
I've developed games for PC, PS3 and Xbox 360 and the base engine and assets are pretty much the same for the different versions.
The most common practice in development is to create everything (engine, assets, etc.) with the main target platform in mind, in the case of FFXIV I would say that it is most likely PC, and then create everything to function well or maybe a little more than the platform can handle and then optimize everything until it all runs smoothly.
If there are multiple platforms, the game will most likely be built for the most powerful platform and then versions will be "branched" off and these other versions for the less powerful platforms will then have things toned down and optimized for those platforms.
So for the most part, if a console has drastically better hardware than another (such as Ps3 vs. PS4) and they are making specific versions of the game for those different consoles, the one with the better hardware will most likely have better graphics and most likely run better.
Again, this is an assumption based on my experience and may not end up being correct, but I feel it is a pretty good chance that what I am saying is true.



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