I posted this in another tread but due to the nature of what i am proposing and for tracking results i felt a new thread would be better suited for the following:
Ok,
people still are not grasping the issue here with the economy so here is an exercise:
you are no longer a player, you are representing the entire playerbase and the Economy as a whole,
put all that quest gil in storage
put all the money made from Market in storage
all the sellables in your bags in storage
take 7000 gil (this is now representative of the economy after it has stabilized)
go play a day as the average player would, do dungeons, fate grind, leve etc, tp from place to place, pay your repair bills, buy an item or 2 from market..
no sales can be made from 1 player to another, the economy cannot grow in this way, so although as player we can earn money like this, it doesnt represent what the economy can do, and that is the point of this exercise, if you play the market during this exercise follow the rules for buying and selling below*
in this exercise you are representing the playerbase as a whole and your gold is representative of the economy as a whole and this will give you an idea of if your economy is growing/stable or in decline.
personal wealth or transactions between 2 players will never add to the economy its just an indicator of how well the economy is doing, more spending normally means better economy. right now this isnt accurate as there is excess gold via legacy accounts or people levelling to 50and therefore more spending, but this isnt stable economic income, its a surge due to the economy being new and levelling generating more gil than an average day at max level, this is just masking the problem, not in anyway alleviating it
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here is what i am asking:
follow the exercise set out above:
note your starting gold
note anything you do throught the day that either generates gil from the server to you or from you to the server:
dungeons/leves/Fates/teleporting/repairs
also note the following:
*if you buy from market take some gil from storage equal to the purchase price -5% and add it to your funds (this reflects the transfer of gil + what the economy has lost)
*if you sell on the market, take your earnings from the sale and put it in storage +5% from your personal gil (this also represents the transfer of gil + what the economy has lost)
after one day come back here and post your results like this:
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Starting gold
how you earned or spent
end gold
growth/stable/loss
now to analyze the results:
do you have more gold than you started with: yes = economic growth (too much of this can lead to issues too)
do you have equal (slight increase or decrease): yes = stable economy (ideally what we want)
do you have noticeably less than you started with: yes = economic decline = big problem
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i ask that only lvl 50 chars do this for more accurate results,
thanks
p.s if your not sure what i mean in relation to the market buying and selling rules, simply dont do it for your particular exercise.