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  1. #21
    Player
    TitaniaZero's Avatar
    Join Date
    Aug 2013
    Posts
    434
    Character
    De'anair'a Solanae
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Krylancelo View Post
    I love the nuking idea but i'm trying to keep it civil lol. I don't see why my idea won't stop them in a veyr big way. give them nothing to sell.

    The only problem i see now is power leveling.
    Hehe. Well I've... sadly have soooo wanted to find the harrasing RMT tell sending fiend RL place of living and destroying it so well that people would be too scared to at least send me another... It got really bad in WoW...*Shudders* before they just allowed me single click blisting/reporting.

    Actually making so gil cannot be traded at least not without selling anything is a fair idea. No one can trade seals so those aren't being sold by the RMT peeps. The problem stems from the buy and selling in game.

    The markets are exploitable this way. I think... I remember in FFXI that it wasn't possible to know who was selling what, but I cannot recall if names are listed in the Markets. (See! I don't buy anything... I get (via quests/Leve/Dungeon) or make everything I need XD)
    (0)

  2. #22
    Player Zyeriis's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Zyeriis Damerais
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I really have to ask. What's the point of making gil unable to be traded? Isn't that worse than the problem caused by RMTs? This is if it would even stop them (which it wouldn't). You should think more about what would be lost in the process versus the manner in which we are apparently suffering at the moment. Trading one evil for another seems silly.
    (0)
    Last edited by Zyeriis; 09-04-2013 at 01:21 PM.

  3. #23
    Player
    Krylancelo's Avatar
    Join Date
    Aug 2013
    Location
    NSW
    Posts
    35
    Character
    Kimahri Ronso
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Well that is what i'm wondering. I really don't think so. Like i mentioned i'd rathe rhave my gil locked to my account or request through GM help to trade my large amount of gil rather than the economy be completely mucked up from people buying 1 mil gil at a time.

    I'm just posting this to find others thoughts.

    I have not seen any decent rebuttal so far.

    1: Gil cannot be traded so gil farmers can not sell it through trade.

    2: Each craft mat has a individual price so they can not be put up for ridiculous amounts. (still possibly some brain storming to do with selling 99x of a single item.)

    3: Gear is mostly account bound and cannot be traded for anything anyway. ( still possible brainstorming to be done with high end gear that is not account bound)

    The idea i mentioned is not perfect obviously but i believe it could be a starting point for some really ingenious ideas to prevent these gil farmers from doing anything.
    (0)

  4. #24
    Player Zyeriis's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Zyeriis Damerais
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Krylancelo View Post
    Well that is what i'm wondering. I really don't think so. Like i mentioned i'd rathe rhave my gil locked to my account or request through GM help to trade my large amount of gil rather than the economy be completely mucked up from people buying 1 mil gil at a time.
    Have you actually read the gil to real money ratio they're sending in tells? It's like $5 for 10k gil. That's $500 for 1mil.
    (0)

  5. #25
    Player
    Krylancelo's Avatar
    Join Date
    Aug 2013
    Location
    NSW
    Posts
    35
    Character
    Kimahri Ronso
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zyeriis View Post
    Have you actually read the gil to real money ratio they're sending in tells? It's like $5 for 10k gil. That's $500 for 1mil.
    Game only just launched. Gil will get cheaper. And believe me, people spend that much.
    (0)

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