typically 1 zone 1 song. It can get messed up if they had 2 tracks because it would glitch on what to play. Every videogame is like this.
typically 1 zone 1 song. It can get messed up if they had 2 tracks because it would glitch on what to play. Every videogame is like this.
Do you ever learn!? (like I even need to ask).
As there are already multiple songs per zone which do not glitch, I find your comment hard to take too seriously.
One good thing about Shadow of the Colossus is that it had variable music that changed according to what you were doing at the time, while still maintaining its musicality. Example: If you were losing a fight or if you were winning a fight, the music would change to reflect it.
I think Uematsu is too much of an artist to implement something like that, and it's too late now anyway, but having a constant theme song to reflect the entirety of a mammoth zone is just not enough. One song per huge zone does not suffice and gets repetetive. There needs to be variations to the main theme to reflect the different areas within the zone that you travel, or new themes entirely. And songs that shuffle. Just anything to break the monotony.
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