Page 136 of 356 FirstFirst ... 36 86 126 134 135 136 137 138 146 186 236 ... LastLast
Results 1,351 to 1,360 of 3658

Hybrid View

  1. #1
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Cynfael View Post
    Exactly. I'm not sure why anyone would actually want to take the stun, anyway; I'd rather that the DPS keep DPSing than eat a stun. It's not like the sludge/tail screw mechanic is difficult to handle.
    Just clensing the sludge itself is not that hard even when everyone takes it you can get it off everyone before tail swipe as long as nobody is stacking up and taking two stacks of sludge. It's nice if there is a DRG in the party or something that can stun but passing the debuff from the tank is just over complicating things and has little reward compared to if the dps can just trust the healer and go all out attack.
    (0)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Out of everything I done in this game, the Ultros fight gives me the biggest headache as a healer. DPS either don't stack up to get the bubble stacks, try to run THROUGH Typhoon's spinning twister, or people in general not listening after me or someone else explain the mechanics. Once I had a DPS die in the start and I get turned into an imp.
    (2)

  3. #3
    Player
    DarkerOrange's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    349
    Character
    E'dok Edok
    World
    Masamune
    Main Class
    Ninja Lv 70
    Two words: Aurum Vale.

    Why oh why did SqEnix think it was a good idea to make that one of the 16 dungeons you need a drop from for the i125 relic quests. It took me 13 runs and I have lost all faith in humanity...
    (1)

  4. #4
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DarkerOrange View Post
    Two words: Aurum Vale.

    Why oh why did SqEnix think it was a good idea to make that one of the 16 dungeons you need a drop from for the i125 relic quests. It took me 13 runs and I have lost all faith in humanity...
    There are some people who think AV is one of the easiest dungeons. =/ They obviously don't heal it.
    (2)

  5. #5
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by VanilleFang View Post
    There are some people who think AV is one of the easiest dungeons. =/ They obviously don't heal it.
    Depends on your group really. Some runs can be an absolute pain and others easy. It's not what it used to be a WHM can own the last boss between how strong divine seal regen and medica II is and Holy on the seeds that the boss plants. People can survive several stacks of the debuff with just how powerful your regens are. Amusingly i did a run recently that went pretty horrible on the second boss somehow the Tank and all DPS managed to get one shot by the big swipe it does and i had to swiftcast res the Tank then run around like an idiot healing and trying not to die until the Tank can get the boss under control and i can get a DPS up then the Tank died again from the same thing and we finished it with me and the Bard i got up ping ponging aggro. Funny yet very frustrating all at once.
    (0)

  6. #6
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MXMoondoggie View Post
    Blurb
    Yeah. I know what you mean. But generally speaking that's like the most disliked dungeon among healers. At least from what I've seen. That or Brayflox NM. I may be wrong though

    So much can go wrong and sometimes you just can't heal it. It requires you to trust your allies more than usual (with how the mechanics work) which is not always a good thing.

    And wow. That sounds like it would have been a little stressful. At least you guys beat it!
    (0)

  7. #7
    Player
    EmeraldAres's Avatar
    Join Date
    Aug 2013
    Location
    Green Bird Forest
    Posts
    83
    Character
    Emerald Ares
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by VanilleFang View Post
    That or Brayflox NM.
    Speaking of which, I just had a new story from this particular dungeon.

    I get in, and I see that the tank is a level 36 Gladiator. Alright, fine. It's going to be more difficult, but it's still possible to do so I give it a shot. The dps are a monk and a BLM. The BLM immediately points out that the tank should get his job stone. No reply. For the entire run, this tank never says anything. He's either a Playstation player with no keyboard, a bot, isn't reading chat, or simply doesn't care about what his party is saying. Whatever the case, we never get anything out of him. I shrug my shoulders and decide to see if it's possible or not. Sometimes I heal tank Gorgimera in Northern Thanalan for fun, so sometimes I like these kinds of challenges.

    On the early trash pulls, I have to double repose just to stay alive. I'm not exactly blaming the BLM for this, but I never saw one use of sleep. The point is that the tank basically only used flash when he felt like it. It's worth noting that he did have a few other classes under 10 (but no jobs), and was using the skill perfect dodge to sometimes mitigate a hit. That was his only good point. He'd also try to use physick sometimes, which was really not helping at all. Anyway, we get to the pelican boss. He spends the entire fight spin tanking the boss. As anyone here who has played a monk or dragoon knows, there's nothing more annoying than a tank who spins or moves enemies for any reason other than necessary positioning or avoiding aoes. Anyway, we beat it somehow because the dps were on point, despite the pelican spinning like a top the entire battle. The monk immediately drops, probably cursing the fate that dropped him into this forsaken dungeon run. The BLM follows suit, likely deciding that she would rather wait 30 minutes than see any more of this. While I could have left too, I decided to press on. I wanted to see how low this run could go.

    Two ninjas appear, which is a bonus because they don't require positionals at this level to be good. It's necessary because the tank keeps spinning things at random: sometimes he does, sometimes he doesn't. Who knows with this guy? Anyway, we clear/skip more trash with intelligent use of fluid aura and repose so I don't die from being chain interrupted. Next is the Inferno Drake. This one goes fairly smoothly. The boss tends to turn on people because of Brayflox anyway, so it doesn't really change a whole lot with spotty threat control. We go through the scenic part, and engage in a large battle in the middle of the room. I have to use swiftcast and presense of mind, but I'm able to keep up with the necessary healing with the help of the ninjas, who were playing competently. One of them would break a repose on me sometimes, but it's hard to blame them when CC isn't usually needed in this game.

    Next up, the eft boss. This one also goes okay. The tank runs around the room randomly shield lobbing and loses and gains threat constantly, but eventually settles on the spot where the treasure chest appears when you win. I help break people out of bubbles when I have time, but mostly the ninjas help each other out. I fortunately don't get a bubble, because I did not want that added stress with this tank. The dragon comes down, smacks me in the face really hard, and leaves. We continue upward and do two more pulls of trash. I have to use more fluid aura / repose on the first group, but one of the ninjas offtanks on the second pack and keeps me safe. We continue up the path and fight the dragon for real.

    As any veteran player knows, this fight is made or lost by the tank. If you get a tank who can't move the dragon out of the poison puddles, you'll never win because the healer will run out of mana and you will wipe. Guess what our Gladiator did? He ran around in circles, similar to the pelican boss, and left the dragon in the poison as if it were lounging in a hot tub. Its HP never drops below the 70%s, and the tank keeps popping the tank LB so we can't even use that. I eventually tell the ninjas that I'm killing myself and we're wiping. At this point, I had a few options. I could have kicked him (and I'm sure the ninjas would have backed me on this), but I like to save Vote Dismiss for an absolute last resort. I hate kicking people, because I know how bad it feels after a jerk and his friends booted me from Syrcus Tower once. So I decided to come up with an alternative solution that would challenge me and lead to victory for the ninjas without me having to be the bad guy.

    When the dragon started spewing poison again, the tank was spin tanking as usual. That's when I let him die. Telling the ninjas to get ready, I turned one of them into a pseudo tank and allowed him to move the dragon out of the pools. It works, we whittle him down and the LB gauge starts to climb. It takes more concentration than usual, but I am able to keep the ninja afloat through some close calls and the use of a HQ X-Ether. As soon as the LB gauge hits two full bars, I save the tanking ninja from the brink of death while the other ninja does Bladedance and takes the dragon out. I res the Gladiator out of courtesy, apologize and explain that I had no choice in order to assure a win, and leave the dungeon. Even then, he never said anything.

    He did accept the res immediately, though.
    (5)
    Last edited by EmeraldAres; 12-26-2014 at 07:15 AM.

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Fought Fenrir in DF today, had a lolnin who leeroy'd him instead of taking cover and he promptly got frozen and gnawed on. I used Benediction on him, he does the same thing AGAIN, gets gnawed and dies. I revive him, he does it AGAIN. I left him for dead and took over DPSsing Fenrir to finish him off.


    I will not waste MP on people who cannot stop acting stupid/
    (3)

  9. #9
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Fought Fenrir in DF today, had a lolnin who leeroy'd him instead of taking cover and he promptly got frozen and gnawed on. I used Benediction on him, he does the same thing AGAIN, gets gnawed and dies. I revive him, he does it AGAIN. I left him for dead and took over DPSsing Fenrir to finish him off.


    I will not waste MP on people who cannot stop acting stupid/
    Psh, he didn't even Perfect Dodge it either, what a nub. First time I went through Snowcloak against Fenrir on NIN, I purposefully got frozen the first time so I could clutch dodge the bite and not take any damage.
    (0)
    Quote Originally Posted by Megido View Post
    haha, this guy

    There are weird people, noobs, and then there are weird noobs. Huntington you are the super rare one-person-a-forum weird noob, made HQ by using low grade materials.

  10. #10
    Player
    RVallant's Avatar
    Join Date
    Dec 2014
    Posts
    50
    Character
    Mugen Oda
    World
    Zodiark
    Main Class
    Fisher Lv 58
    Newbie healer here, (first ever healer actually!) running Conjurer on the lowbie dungeons;

    Sastasha was fun, newbie tank was there but did everything perfectly and we had some nice DPS who were very helpful, slow but chatty group and they left the dungeon with praise for both me and the tank for the future.


    Tam-Tara was rushed through, very little talking, just whooping butt. Tank lost connection, DPS locked out of the final boss (least, it looked that way) so it was me and one DPS melee class. He had to tank and spank while I healed non-stop pretty much. Tank came back eventually but eh we'd won by then!

    Interesting contrast of groups but both were reasonably good.

    Copperbell Mines though, awful tank, alarm bells went off when he zerg-rushed from the start out of range of my protect buff. Just kept running through everything, losing aggro - literally one heal and everything was on me, so he was single-target DPSing or whatever it was he was doing, or running ahead to open chests causing aggro to fly past and bop me and the other mage on the head. He didn't get out of the orange zones either, mind you I don't think anyone did at one point a bomb self-destructed and took out the entire group except me and I solo'd the other bomb until I could raise them. O_o

    I really wanted to say something, especially when I tanked/healed the first boss and when aggro kept rushing at everything but the tank. Eventually the other mage had enough and said 'Tank, get aggro' but he didn't listen. We wiped in the final boss cos every single add came and wailed on me while the tank tunnel vision'd on the boss and nothing else. Other mage said to protect me and kill adds or we'd never get through. Eventually we managed it but yikes, that was an unpleasant newbie experience of multi-healing, I'm still learning the ropes for switching and heals etc but at least I know what a bad tank is now.
    (0)

Page 136 of 356 FirstFirst ... 36 86 126 134 135 136 137 138 146 186 236 ... LastLast