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  1. #1
    Player
    Naustra's Avatar
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    Aug 2013
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    14
    Character
    Naustra Brandford
    World
    Gilgamesh
    Main Class
    Marauder Lv 50

    Comparing defensive cooldown Warrior to Paladin

    PALADIN

    Shield Oath = not a cooldown but for reduce dmg by 20%.

    Rampart = 40% reduce dmg, 20 sec ( Very Very strong cooldown)

    convalescence = 30 % increase healing, 20 sec ( good cooldown overall)

    Awareness = nulify crit dmg, 25 sec ( Crit are so random, can be useless or can be a lifesaver, tend more toward useless, not a reliable cooldown)

    Sentinel = reduce dmg taken by 40% ( another very strong cooldown)

    Rage of Halone = Not a cooldown, but 20% reduce STR is pretty good but does it work on boss ?)

    Bullwark = incrase block rate by 60%, 15 sec ( good but not that good, most boss do big dmg with some kind of magic ( breath ))

    Hallowed Ground = "invicible" for 10 sec ( very long cooldown, 7 minutes, so it will be use once or maybe twice a fight, good for some fight I guess or the paladin Fail ( or someone else with cover)
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    Last edited by Naustra; 09-04-2013 at 02:11 PM.

  2. #2
    Player
    Naustra's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Naustra Brandford
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Cross class skill :

    Foresight = increase defense by 20%, (good cooldown overall)

    Bloodbath = Convert 25% of dmg to health, 20 sec ( good for when the raid take lots of dmg, to use with convalescence)

    StoneSkin = 10% health shield, can't be use while fighting, but when the boss is doing some kind of mechanic ( like flying) can be good to cast on self)

    Cure = heal with a potency of 400 ( not sure how it work, but same as stoneskill)
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    Last edited by Naustra; 09-04-2013 at 02:12 PM.

  3. #3
    Player
    Naustra's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Naustra Brandford
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Warrior :

    Defiance = not a cooldown but increase health by 25%, grand 10% crit chance and 15% increase healing when at 5 wrath stack. lets say that It grant 6 % ish crit chance and 10% increase ish healing overall

    Foresight = incrase defense by 20%, (30 sec shorter cooldown than paladin which make it a better cooldown for warrior)

    Bloodbath = Converts 25% of dmg to health, 30 sec ( can be up 1/3 of the time, good with convalescence)

    thrill of battle = increase max health by 20% and heal you by that much. ( good cooldown when you are low health and the heal dont come

    Inner Beast = Can only be use with 5 wrath stack, heal for a lot (maybe 500 too 1000 depending on your dmg)

    Storm's path = A combo attack that heal for some health ( small heal, very trivial but still its a heal)
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    Last edited by Naustra; 09-04-2013 at 02:12 PM.

  4. #4
    Player
    Naustra's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Naustra Brandford
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Cross class skill :

    Convalescence : increase hp restored by 20% ( good with inner beast, Storm's path, Blood bath, Second wind. Because of the constant self heal, this seem to be a better cooldown for Warrior than Paladin even if the PAL version is better)

    Awareness : nulify crit dmg, 25 sec ( Crit are so random, can be useless or can be a lifesaver, tend more toward useless, not a reliable cooldown )

    Featherfoot : 15 % dodge for 15 sec ( good cooldown since dodge > everything when we talk about physical attack)

    Second Wind : Cure potency 450( combine this with inner beast, convalescence, 1 healing pot, and you just heal yourself to max almost)

    Mantra : Increase healing on the raid by 10%, 15 sec ( very good cooldown for the raid, very weak for the warrior)


    Overall Paladin: Paladin seem to have stronger cooldown which can be good when thing go very bad

    Overall Warrior : Warrior has more cooldown which make the Warrior more Self Reliant and more versatile.
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    Last edited by Naustra; 09-04-2013 at 02:14 PM.