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  1. #1
    Player
    BaconMage's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Kat Fury
    World
    Goblin
    Main Class
    Gladiator Lv 37
    Ah well that makes more sense now. But from a programmers standpoint I can't imagine the duty finder having those kinds of issues unless they were just using really subpar hardware (and I'm not saying the Japanese are prone to do *COUGH!*). If the duty finders failings were a programming issue then it wouldn't have worked at all.
    (0)

  2. #2
    Player
    Unruhe's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Unruhe Endlos
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BaconMage View Post
    Ah well that makes more sense now. But from a programmers standpoint I can't imagine the duty finder having those kinds of issues unless they were just using really subpar hardware (and I'm not saying the Japanese are prone to do *COUGH!*). If the duty finders failings were a programming issue then it wouldn't have worked at all.
    The real culprit here is that the duty finder is responsible for way, way, way too much of the game's content.
    Matchmaking for a dungeon? Duty Finder.
    Guildleves? DF
    Manually make a party and walk to a dungeon entrance? DF
    Single-player story quests? DF
    Single-player class quests? DF

    All of this game's major content eggs are in the single duty finder basket. Once too many people are trying to use DF, then pretty much the entire game stops working for everyone. All of the other issues are just rudimentary systems to keep populations numbers at a level where the DF doesn't implode.
    (2)