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  1. #1
    Player
    Xayoc's Avatar
    Join Date
    Aug 2013
    Location
    Hawaii
    Posts
    345
    Character
    Youko Nakajima
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    The issue was never the current world's ability to handle the load placed on them, the issue was the duty finder being unable to handle the heavy load being placed upon it. The server restrictions were put into place to keep the duty finder from crashing and as an extension all of the worlds attached to it (JP or NA). The NA servers were getting a far greater load than the JP servers were, hence all the issues experienced there. This MX is going to split the duty finder up between clusters of worlds so that it will be stable again as well as add more worlds so that additional players can play because all of the current worlds are at capacity.

    This one's job is network admin, it does not envy the job of Yoshi and his team.
    (5)

  2. #2
    Player
    BaconMage's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Kat Fury
    World
    Goblin
    Main Class
    Gladiator Lv 37
    Ah well that makes more sense now. But from a programmers standpoint I can't imagine the duty finder having those kinds of issues unless they were just using really subpar hardware (and I'm not saying the Japanese are prone to do *COUGH!*). If the duty finders failings were a programming issue then it wouldn't have worked at all.
    (0)

  3. #3
    Player
    Unruhe's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Unruhe Endlos
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by BaconMage View Post
    Ah well that makes more sense now. But from a programmers standpoint I can't imagine the duty finder having those kinds of issues unless they were just using really subpar hardware (and I'm not saying the Japanese are prone to do *COUGH!*). If the duty finders failings were a programming issue then it wouldn't have worked at all.
    The real culprit here is that the duty finder is responsible for way, way, way too much of the game's content.
    Matchmaking for a dungeon? Duty Finder.
    Guildleves? DF
    Manually make a party and walk to a dungeon entrance? DF
    Single-player story quests? DF
    Single-player class quests? DF

    All of this game's major content eggs are in the single duty finder basket. Once too many people are trying to use DF, then pretty much the entire game stops working for everyone. All of the other issues are just rudimentary systems to keep populations numbers at a level where the DF doesn't implode.
    (2)

  4. #4
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80
    Quote Originally Posted by Xayoc View Post
    The issue was never the current world's ability to handle the load placed on them, the issue was the duty finder being unable to handle the heavy load being placed upon it. The server restrictions were put into place to keep the duty finder from crashing and as an extension all of the worlds attached to it (JP or NA). This MX is going to split the duty finder up between clusters of worlds so that it will be stable again
    I would like to thank you for being such a "voice of reason" No one seemed to actually read the explanations of what was going on this whole time and everytime I tried to explain what the REAL issue was (duty finder instance servers crashing due to load, which is separate from world server load) it fell on deaf ears. No one really cares what the problem is, they just rather be angry then try to be rational or logical. In the immortal words of Fry "Fix it Fix it Fix it Fix it!!"
    (2)
    Last edited by Nikkita; 09-04-2013 at 12:33 PM.