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  1. #1
    Player
    Protozoan's Avatar
    Join Date
    Oct 2011
    Posts
    23
    Character
    Bluntz Blazin
    World
    Excalibur
    Main Class
    Archer Lv 60
    In FFXI the reason you weren't kicked when connected to the server was because your character could sell items in a bazaar which people checked your character to see which made logging off not be able to do this.

    In FFXIV there is no such bazaar system. I don't really mind the servers being full, at least someone is actually interested in a Final Fantasy game is satisfaction enough. They do need to fix login issues but if you know a trick or 2 you can be logged in within 5-15mins of first try. The game just launched you have to be patient and expect a surge of gameplay, it will settle down when people find bigger and better things to do with their lives.
    (1)

  2. #2
    Player
    bluerei's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Aren Ashlei
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Didn't know you worked at Square.
    (1)

  3. #3
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Dude, AFK people are NOT THE PROBLEM!

    The PROBLEM is Yoshida and the DEV not 100% prepared with providing enough Servers and Services that initiates the LOAD BALANCING for each Server which also include the QUEUE system and Duty FINDER.
    (4)

  4. #4
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Totorixiii View Post
    LOAD BALANCING
    It has been on my mind for a few days now, but I wonder at what point the bing phrase "load balancing" became so mainstream? I mean, I have used the term once or twice, when appropriate, but it seems very unlikely that the number of people using the term actually know what it means; or more specifically, what it entails. Load balancing requires a dedicated process on the server or - more likely on large processes - an entire server to handle job scheduling, memory optimization, inter and intra server data traffic, and any number of small tasks that I have forgotten. All of that requires dedicated maintenance, development time, and - most importantly - actually represents a nominal hit in performance. The more balancing you have, the more processing time is devoted to managing all of the various tasks and messages have to be routed to more and more complex subsystems. That isn't to say that load balancing isn't a good thing; but it's a tool not some magic wand you wave over the bloody servers to make them go faster.

    As an aside, after a quick Google search (and someone with a more intimate knowledge of the subject matter can and should refute me), it looks to me - according to this fairly scetchy survey site - as if WoW concurrency numbers are slightly less optimistic than some have been proselytizing.
    (0)

  5. #5
    Player
    skaaz's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Skazz Wyght
    World
    Ultros
    Main Class
    Conjurer Lv 17
    Quote Originally Posted by V1V1 View Post
    all it's doing is giving more space which will mean more people can afk :/

    we need that log out timer
    Let's just see what happens before we start jumping to conclusions.
    (6)

  6. #6
    Player
    MrButters's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Mr Butters
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    AFKer are not the problem.. But they are adding to the problems....
    (0)

  7. 09-04-2013 11:07 AM
    Reason
    not worth the time arguing with idiots

  8. #8
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by MrButters View Post
    AFKer are not the problem.. But they are adding to the problems....
    Not anymore!
    (0)

  9. #9
    Player
    MrButters's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Mr Butters
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Quesse View Post
    Not anymore!
    *crosses* Fingers!
    (0)

  10. #10
    Player
    KienanVates's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Kienan Vates
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MrButters View Post
    AFKer are not the problem.. But they are adding to the problems....
    No sir, they're not. All they're doing is adding frustration of players... Whether there are AFK players or 0 AFK players, there is a HARD CAP on how many concurrent connection are allowed per server. That is an infrastructure / hardware issue. As has been prior stated, when SE fixes their hardware capabilities and loosens the cap on concurrent connections, there may still be AFKers, but they won't be noticed because everyone will be able to play.
    (0)
    "People should not be afraid of their governments. Governments should be afraid of their people." - V
    "The greatest trick the devil ever pulled, was convincing the world he didn't exist." - Keyser Soze

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