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  1. #241
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    You could have asked the same question in FFXI. Couldn't vendor anything, quests didn't reward you, etc, yet it took around 4 years for the market to hit peak gil saturation before SE started anti-RMT campaigns.

    It was a dollar per mil Christmas day 2008 if I remember correctly.
    (1)

  2. #242
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molte View Post
    Unbelievable, after 24 pages of reading you still fail to comprehend the predicament in this thread.

    The OP questions whether the server will be experiencing a net gain or a net loss, of gil, once players cannot tap into quest rewards anymore.

    How this can be misinterpreted as "how to make money on AH", is beyond me.
    And the answer to this may be "neither", because barring fixed fees like airship rides and repairs, the system is recursive and self-stabilizing, because
    AH taxes are a direct function of the average price levels.
    Less gil on the server -> lower price level -> smaller taxes -> less reduction of the overall gil amount without change of fixed influx -> more gil on the server
    -> higher price level -> higher taxes -> more reduction of the overall gil amount without change in fixed influx -> less gil on the server (...)
    (1)

  3. 09-04-2013 07:38 PM

  4. #243
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Net Gil In to the system must equal Net Gil out of the system, or the system will become bankrupt.
    There are many ways for Gil to leave the system (money sinks). Transport fees, taxes, buying items from NPCs.

    There are only a few ways for Gil to enter the system (Quest Rewards, drops, selling to NPCs).

    Over time, quest rewards diminish. Sales to an NPC are less than purchases form the NPC. Therefore, in time, all money will be gone.

    Except! New players will come in (and bring gil from quests with them), but the rate of new players must equal or exceed the rate at which players leave.
    Except! You can get a lot of 'gil' from Seals... This may be the new way to introduce money into the economy:
    Endless supply of Seals -> Convert to Goods -> Sell to NPC -> Gil!

    (not necessarily a good way, but a way none-the-less).
    (4)

  5. #244
    Player
    ErySakasegawa's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ery Sakasegawa
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jahaudant View Post
    You could have asked the same question in FFXI. Couldn't vendor anything, quests didn't reward you, etc, yet it took around 4 years for the market to hit peak gil saturation before SE started anti-RMT campaigns.

    It was a dollar per mil Christmas day 2008 if I remember correctly.
    FFXI had so much ways to generate gil. Heck, even killing a level 2 Orc gave you some gil.

    Beside that, i have to completely agree with the OP. Money is more spend than actually incoming. This needs a fix.
    (0)

  6. #245
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Asiaine View Post
    Net Gil In to the system must equal Net Gil out of the system, or the system will become bankrupt.
    There are many ways for Gil to leave the system (money sinks). Transport fees, taxes, buying items from NPCs.

    There are only a few ways for Gil to enter the system (Quest Rewards, drops, selling to NPCs).

    Over time, quest rewards diminish. Sales to an NPC are less than purchases form the NPC. Therefore, in time, all money will be gone.
    If players could understand that.
    It doesn't take a genius (but maybe it does seeing all those answer) to see that economy will go bankrupt.
    A player should be able to sustain money WITHOUT using AH. Just try it and see how your moneys goes down.

    At first I was laughing at gil seller prices but now I understand why it is so high.

    It will probably take multiple month before economy crash but at this rate, it is inevitable.
    The game does not favor making alt since it is better to have all your jobs on 1 character.
    (3)

  7. #246
    Player
    Ramdragn's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    12
    Character
    Roths Mushi'shi
    World
    Hyperion
    Main Class
    Lancer Lv 60
    I think we are forgetting all systems are not implemented yet. With fc stores most market taxes will get cut. (That is if the market is global and not local or restricted). I understand this will not generate an extensive income to the system but is an example that all sinks are absolute
    (0)

  8. #247
    Player
    shikarin's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Shika Rin
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ErySakasegawa View Post
    FFXI had so much ways to generate gil. Heck, even killing a level 2 Orc gave you some gil.

    Beside that, i have to completely agree with the OP. Money is more spend than actually incoming. This needs a fix.
    Not true at all. There was only one way to generate a reasonable amount of gil in FFXI, and that was fishing. (generating gil, not generating items then selling them to other players)

    People just whine about gil because they're used to gold being easy to obtain and being virtually worthless. IMO it's nice when in-game currency is actually worth something.
    (1)

  9. #248
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Really? I have been rolling in gil. That is until someone undercuts me by thousands but I have backup items to farm. Botany has been a huge help.
    (0)

  10. #249
    Player
    ErySakasegawa's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ery Sakasegawa
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by shikarin View Post
    Not true at all. There was only one way to generate a reasonable amount of gil in FFXI, and that was fishing. (generating gil, not generating items then selling them to other players)

    People just whine about gil because they're used to gold being easy to obtain and being virtually worthless. IMO it's nice when in-game currency is actually worth something.
    I did not talk here about the quantity of money you get per event. I did say there were plenty of options. Almost everything in FFXI yielded gil. BCNM/KSNM/ENM did not require any participation fee. ZNM only a small amount, if you don't have a pet to fight in the colliseum. Dailies like Voidwatch/Assault yielded gil, too. Almost every NM, event NM and the event itself gave gil. Totally not comparable to FFXIV.
    (0)

  11. #250
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    Every MMO in the past has had a problem with inflation. If FFXIV is the first to actually keep their money supply stable, it's a great thing.
    (1)

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