Results -9 to 0 of 683

Threaded View

  1. #11
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jintaru View Post
    I have to wonder, what was Gil making like in 1.0? Obviously some were able to get to the cap before Realm Reborn launched, but how does it differ now? was it all leves and slow progression through the market? or was Gil easier to come by, or cost less during repairs? The former I'd doubt, but I can't say for sure.
    For repairs you could just stand in the City, activating a "I search repair function" any crafter with high enough skill could repair your gear selecting you, you could be afk during this. Dark Matter droped enough in Dungeons, so anyone doing Dungeons had enough of those.
    So Repair was a lot cheaper. Leves also gave more Gil as a reward then they do now.
    I kinda can understand that SE didn't want to put in so much Gil as they did in V1, but it feels they went to far into the other direction, they didn't jsut make repairs cost more, they made gil harder to get at the same time.

    Quote Originally Posted by Inosaska View Post
    I just noticed this and people are making very bad mistakes putting up there HQ items for dirt cheap while certain quests can give almost triple even double the amount of gil because one person is not paying attention to the leves that are being given in the game. It took me awhile to notice this but it works very well but you have to find the right quests and only to find the items for dirt cheap on the market place because everyone is undercutting each other for no reason at all. You do have to level a crafting class but its very easy if you do exactly what I tell you and you will make a profit instead of losing money and also be leveling a crafting class very easily. I hope what I discovered today gives others some temporary advice until people begin to notice there flaw and correct it.
    Doesn't really work I've found some leves too where I could do that. But prieces went up immidiatly cause propably other noticed, it wasn't worth it anymore cause the item started to cost more, also that's totally missing the Point that a lot of plyers just enjoy doing dungeons...
    If People get forced to do stuff that they find boring in a game to Support doing what they enjoy, and even Need to spend more time with the boring Thing they will leave...
    Totaly contradicts the "this game is also for People with not much time / for the masses"
    For me personally this also destroys crafting cause part of what I liked about it was that People neederd my stuff. People buy less and less cause they notice the Money Problem and you get nearlly everything you Need from Quests and duneons, selling stuff to an NPC gives me the Feeling I'm making useless stuff, which for me takes the fun out of crafting.
    (1)
    Last edited by Deatheye; 09-10-2013 at 05:44 PM.