You do realise that Grade 5 Dark Matter no longer grows on trees (so to speak), right? And the only two sources of Dark Matter V do absolutely nothing to stop gil from exiting the economy.
It's only been mentioned a few dozen times in the thread.
Edit: Let me sum it up for you in case you're unwilling to go back and check on what people have been saying -
Grade 5 dark matter is needed to repair level 50 gear. It has two sources.
1) NPC vendors for 350 gil. This is a very large amount of money to repair a single piece of gear, and only saves you gil if that single piece of gear cost more than 350 gil at the NPC repairman to repair, which implies it's at 25% or under durability (Something which people should not be entering Content Finder dungeons in, unfortunately)
2) You can trade slightly over 5k Grand Company seals for 5 pieces of Dark Matter V. You have 12 gear slots. Doing a single FATE (the fastest repeatable source of GC seals) gives you around 250 seals at best. This means you need to do 20 FATEs and get a Gold rank to repair five pieces of gear. 12 pieces of gear would require 44 FATEs, which is not only tedious, but also gives you a repair bill far higher than the gil and seals from the FATEs would have returned. Unless you join a FATE party and go AFK, which is not, I believe, a good solution to all these problems.


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I am all for it.


