


Again, I agree, to an extent. But, the way it is set up right now, you'd spend MUCH more time 'preparing' than actually playing the content you want to play. I don't think that's acceptable to anyone.I personally would be perfectly happy to have to prepare in order to do group content on my own by gathering resources and such and many other players would as well. That happened a lot anyway in other mmos but they had shiny blue or yellow question marks above their head while you did your farming, while now your just doing it for real people.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
I am perfectly aware you guys are refering to gil deflation when the incoming gil is lower than the outgoing gil into game systems. Ive tried to make that clear on my posts.
What im saying is I disagree theres a harsh and heavely marked deflation problem as you guys seem to insist on. And if theres not even if you personally dont create enough gil to cover the npc expenses as long as OTHER people do generate more gil than they take to cover their npc expenses the economy balances out as long as you interact with eachother.
The burden of generating gil isnt on you alone, theres a lot of other players doing it and many are gaining more than they lose so you dont have to.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


