Quote Originally Posted by AzuraSin View Post
snip
No one responded to me either, so I'll chime in again as well. Your real world analogy doesn't work because in the real world, you are generally paid more as you work more. A person working an 8 hour day is probably going to make double what the guy working a 4 hour day is making. In FF14, however, the amount of gil you can make after the one-time quests are exhausted drops off significantly since the majority of the gil you earn is frontloaded to the first hour when you complete your 6 leves. After that initial gil, the amount you can make doing anything drops significantly and often is a loss-producing activity due to repairs resulting from combat, gathering and/or crafting.

The issue is this isn't too big a problem for players with minimal playtime. Someone who plays 5-10 hours a week can go pretty far with 21,000 gil every week, but someone who plays 5-10 hours per day is going to be broke very quickly unless they play the AH.