Quote Originally Posted by Demetirus View Post
I think that, from only reading half the thread, the assumption that the playstyle of the OP (and many others) is what everyone will be doing. Which is to say: dungeons and fates (incurring high amounts of fees on wear and tear) mostly. The assumption then further goes that people won't be willing to farm or craft (and/or npc vend) because everyone ...
You missed the entire point, you are not addressing the premise of the problem. The amount of gil being removed from the server is more than what is being introduced. Crafting atm will earn you lots of gil, but what happens when the server matures and everyone has to deal with lvl 50 repair sinks/travel fees/housing etc? Only the current lvl 50 players who are experiencing the harsh gil repair sinks have a clear vision of what is to come, there will be a depression at the current rate it is going.