I guess that mobs dont drop gil as a countermeasure to bot farmers, what they could do to easily fix this and keep the economy stable, reward approx 1k gil per leave at 50, that will net 6k gil daily. Fix the dungeon loot to drop silver/gold allagans and distribute them evenly to the group instead of the occasional tin/bronze from endgame instances, another 2k Gil per run. This will balance things out for teleporting and repairing without making everyone rich fast while keeping it a bot-safe environment.