*cracks neck* time to get this started.



1. Making Gil vs Creating Gil. This thread is meant to discuss the issue of a lack of creating gil, not making it. Those who only care about the lining in their own pockets and point to the AH for answers show the pure ignorance of the community in regards to this issue. You can make gil by taking it from other players.
I will use 2 random players as an example.

Players X&Y each earn 200k from their quests and are now at 50. It's assumed none of that money was touched for AH or extra repairs. That is 400k in the economy. Y goes and adventures and through repairs, teleporting, and the lot, he has spent 20k. Now there's 380k in the economy. X has been gathering and crafting. He now sells ore on the AH for 20k. Y goes and buys those ores. X now has 220k and Y has 178k (estimate). But there was a 10% tax. there's now 378k in the economy. Y goes and does more adventuring, and spends 5k more gil. thats now 373k in the economy. The rewards from leves, fates, and dungeons ARE LESS THAN the costs of sustaining a lv 50 continuously. Eventually the economy gil will diminish. Deflation will ensue. And since the non-player created costs do not fluctuate, it will create a very serious issue. The only way to delay the inevitable individually is by getting gil from other players via AH, but it will never be a solution.

2. Not a problem now.

This is the common answer to every inevitable problem people have; both in-game and irl. "Oh, it's not an immediate issue, so we can put it off for now. When it becomes a get done now issue, we'll care to think about it." Yea.....except when the issue is no longer avoidable, those same people look to the people in charge and demand a solution without ever thinking for themselves. "You knew this was an issue! Why don't you have a solution planned?!" By the time a society decides it NEEDS to deal with a problem, it is too late and the community shall suffer as a whole for it. The beauty of thinking of a viable means of GIL CREATING now is that when it does become a problem for everyone, there will be a nice shiny solution that can be implemented without concern. Also, it is a problem for some now due to the fact that there are plenty that are near the end of their 200k buffers and are looking for a viable means to start gaining gil back.