You know, there may be on reason for putting in an economic functions that only drain the global economy at first. Let's say the long term of effects of this won't be seen until the first big drop off of new players. So mid to late first year of the game people start to decline and the effects of deflation really start to hit. Who are the only people to be really amassing money at this point? The gil selling companies buying the departing player gil. It would be a brilliant way to kill the gil selling companies early in the game's life cycle. I don't know if I can give Square that much credit on this move, but maybe...