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  1. #311
    Player
    Uveck's Avatar
    Join Date
    Jul 2012
    Posts
    54
    Character
    Uveck Lord
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Capita View Post
    Why do idiots like this even bother posting.

    Crafting/gathering doesn't generate money. It takes money from other players (individual), but doesn't put money into the economy (entire server). You can vendor gathered items, but that is either a net loss or has a very negligible increase when taking into account the gil sinks that make gil disappear entirely from the economy.

    You obviously don't know how economics works.
    I'll be an idiot all the way to the bank. In my neck of the woods, generate also means make, like "making money." So yeah, crafting generates money FOR ME.
    (0)

  2. #312
    Player
    Tari-F's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Tari Falhs
    World
    Diabolos
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Uveck View Post
    I'll be an idiot all the way to the bank. In my neck of the woods, generate also means make, like "making money." So yeah, crafting generates money FOR ME.
    Yeah, there's an unfortunate amount of miscommunication and misunderstanding going on in this thread at the moment. The vague terms and lack of clarity in a lot of posts certainly don't help.


    In fact, I probably should have specifically said "generate fresh/new gil" in my post, but I'm glad you understood what I meant.
    (0)

  3. #313
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    My god.. there are so many economically ignorant people on this forum. And so many uncreative and lazy people. This isn't WoW. If you want instant millions, go to another MMO please.
    (0)

  4. #314
    Player
    Mercuie's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Pleasures Mercuie
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I would imagine their overall goal is to keep prices down by not having a lot of new gil generation. If gil came easier from outside sources, that would slowly raise the overall cost of everything in the game (because everyone would have more money). I think they're trying to avoid as long as possible what happened in FF11, where prices for even simple easy things were jumping into the hundreds of thousands and for medium+ items, millions of gil. Who remembers the elemental staves when they were 20-40k and who remembers them when they were 200-500k non HQ? Whether SE did program in enough new gil wont be seen for awhile. The game hasn't been up very long at all. I understand the worry, and I'm not level 50 yet, and I don't have high level crafts, so I can't speak on that front, nor am debating your view. I'm just guessing they rather keep gil trading hands rather than adding more too fast.
    (2)

  5. #315
    Player
    Kaliban's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kaliban Grey
    World
    Gilgamesh
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Uveck View Post
    The money will never disappear from the server and if anything items will just be cheaper on the AH. There is enough money in circulation for players to sell items, pay for teleports and repairs, people just choose to not craft and sell things. There are plenty of quests, job quests, side quests that give you pieces you can sell to NPCs.
    First, you're on a Legacy world and so there is naturally more gil in circulation. New servers are a better example of this. Second, there are a number of different mechanics for removing gil and all are working very effectively; so much so in fact, that the money LEAVING the SYSTEM > money ENTERING the SYSTEM for the average person (i.e. The Economy). I understand if this is a foreign concept to you, but perhaps you should look up deflation and its Real World effect. MMO economies mimic the real world (it's why EVE/GW2 have an economist on staff iirc) and the Devs really act like a central bank/federal reserve/etc.
    (0)

  6. #316
    Player
    Kaliban's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kaliban Grey
    World
    Gilgamesh
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Uveck View Post
    I'll be an idiot all the way to the bank. In my neck of the woods, generate also means make, like "making money." So yeah, crafting generates money FOR ME.
    FYI, the money you are making is still subject to the above and eventually without a correction, enough will leave the system for you to clamor for a fix. The correction will likely go unnoticed by those who do not care for actual economics, but it will need to happen. Repairs and the like are a removal tool and the dark matter needed for the repair is no longer attainable beyond NPCs so we have a forced gil sink.
    (0)

  7. #317
    Player
    Kaliban's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kaliban Grey
    World
    Gilgamesh
    Main Class
    Marauder Lv 41
    For those who think because they have money there is no issue; you are probably the same ones that say the constant undercutting on a product to the point of it costing less that the components that make it are a viable strategy and "good for the economy" aren't you? In the real world this is why jobs are exported to other countries, and products/services become inferior. Since there is no way to create an inferior service or good here in-game, eventually you will reach a point that crafters and players will be unable to fund their activities and the economy crashes on the server (though this is unlikely as I am sure SE will step in before then. As I said before it will likely go unnoticed (perhaps even unannounced) but the correction needs to happen at some point and likely sooner rather than later.
    (2)

  8. #318
    Player
    HecatesLover's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Hecate Arcana
    World
    Behemoth
    Main Class
    Archer Lv 50
    Just looked into doing Leve's. The only repeatable source of gil creation for level 50s. We hoped people in a group with a leve holder would get some reward for taking part. Nope. This means everybody can only get about 3000 gil per day through leves. I spend way more than this on repairs from combat. Eventually the economy will run out of money and people won't be able to do content since their gear will be broken and we won't be able to repair.
    (2)

  9. #319
    Player
    Grimebold's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Doct'a Puppy
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Matsume View Post

    You are assuming that there are more gil sinks than gil generating activities in the economy. This is an assumption because you are making conclusions based on an incomplete inventory of economic activities. THIS WHOLE THREAD IS POINTLESS SPECULATION. You clearly have no factual data.

    Until you present to me a global counter that displays the sum total of gil created vs gil taken out of any given game world, you have no facts. You have no point. You are speculating and it is a rather useless activity.

    Remind me why the economic balance of this game is of any concern to you?
    This was the end of the thread, in case anyone missed it. There are adults being paid to monitor the in-game economy, they are the only ones that have the tools to check on how much gil is leaving and entering the economy. They have have godlike powers to create new sources of gil generation if they need to.
    (1)

  10. #320
    Player
    nimrod's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Nimrod Dragneel
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HecatesLover View Post
    Just looked into doing Leve's. The only repeatable source of gil creation for level 50s. We hoped people in a group with a leve holder would get some reward for taking part. Nope. This means everybody can only get about 3000 gil per day through leves. I spend way more than this on repairs from combat. Eventually the economy will run out of money and people won't be able to do content since their gear will be broken and we won't be able to repair.
    This argument has a flaw, it counts only for the beginning of new servers, after 2-3Weeks the problem is gone.

    U can get your gear repaired by a high level crafter. U only need Darkmatterl V, which u get from your Legion and can by it with Legion Coins (u get them from Fates, turning in Green Gear or from the Legion Hunting Log)
    For each item repaired u pay the craftsman 50Gil - so u end up at 500Gil for a full repair. So no more 4000-6000k repairs at that point.
    Optionally u can raise your crafting skills and repair your own gear.
    (3)

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