I would imagine their overall goal is to keep prices down by not having a lot of new gil generation. If gil came easier from outside sources, that would slowly raise the overall cost of everything in the game (because everyone would have more money). I think they're trying to avoid as long as possible what happened in FF11, where prices for even simple easy things were jumping into the hundreds of thousands and for medium+ items, millions of gil. Who remembers the elemental staves when they were 20-40k and who remembers them when they were 200-500k non HQ? Whether SE did program in enough new gil wont be seen for awhile. The game hasn't been up very long at all. I understand the worry, and I'm not level 50 yet, and I don't have high level crafts, so I can't speak on that front, nor am debating your view. I'm just guessing they rather keep gil trading hands rather than adding more too fast.