Not sure if it's been said in all 16 pages but...
Until people undercut the crap out of stuff >.> A few days ago, I could easily make 15k off selling lvl 15-20 gear I made, now instead of the stuff selling for 1k+, it sells for around ~100 gil.
Yeah, undercutting is already ruining the market. I see countless items that vendor for 1g being sold at market for 1g. I mean, wtf? Seriously. Way to destroy any chance at making a profit.
isn't dark matter easy to come by? you can get them off your grand companies with gc points, and gc points are pretty easily earned from fates
also AH actually cuts 10% off instead of 5%, the fee you receive is cut by 5% and the person paying actually pays 5% on top of listed price
Even though I have a large nestegg from 1.0, I've already started using race/trash gear when I'm not playing with a group, and only repairing my weapon as needed. I won't teleport anymore. I'm back to the 1.0 days of just hoofing it everywhere, this time not to save up on my teleport allotment (primarily to later teleport my linkshell about) but to cut down on my outgoing gil.
I'm sitting on my gil, because I'd like it to be there when money sinks I'm looking forward to (housing, etc) come along. It feels really, really weird to basically be playing the game like some traveling hobo hoping to one day own an apartment, because I see how quickly the gil can vanish if you're not incredibly conservative.
I agree that as it stands now, this is a long term issue. Lowering NPC repair costs would help. It would help even more if there were more incentives (make it cheaper than the NPC, or add a temporary stat bonus to damage or defense for player repairs) for players repairing each others gear at 50. At least then gil would be changing hands between players, and not vanishing into the ether.
And seriously. These posting limits...
Last edited by redisdrunk; 09-04-2013 at 02:10 PM.
What do you even need gil for? Repairs? Food that almost no one uses?
Dungeon gear is easy to obtain and outclasses almost anything crafted, not to mention how stupidly fast you'll level out of your gear. End game? Again, dungeon gear, and then darklight is incredibly fast and easy to obtain. Even AF beats out most crafted stuff. Maybe if materia melding wasn't made all but obsolete by the new caps, crafted gear would have more of a place. As is, the only classes that need crafted gear are the same ones who can probably make it themselves.
I'm not sure what I've been doing, but I have made a nice quantity of gil. I am speaking of gil earned after completing all quests other than relic, garuda (hard), titan (hard), and about half the class quests as I'm currently working on them while I am in DF or between ruru runs with my LS/FC. I have not sold anything on the AH yet, although I did put a couple items up just before maint ; ;.
I totally understand that the op sees a net loss in terms of gil costs for sustaining/advancing a character vs gil generation... so I guess I'll look into what the hell I've been doing to sustain myself. If I do show a profit, hopefully the effort and time put into that profit is worth it to the other players. I do have to say however, I am in a very close LS... so while I CAN do many things alone, my LS does help each other with materials and the like... so in regards to the cost of repairing your own items costing more than a NPC... no way. (Note: In 1.0 I made a ton of gil repairing gear as I ran past to and from my LS spot / after returning from gathering / after doing ruru / etc... to the wards to make more money... so many people standing around Uldah with their repair icon up. 1 durability or 100, you always got paid the maximum amount for the level of the item repaired. xD Also I don't think it actually took money from the player, else some of them would be broke... *evil laugh*) Ok totally went off on a tangent... xD
Last edited by RinMorikaze; 09-04-2013 at 02:01 PM. Reason: to add content past 1000 character limit. xD
What lvl armorsmitg do you need to be to repair lvl 50 gear?
If you're trying to make money in the AH via items that sell for 1gil, you're doing it wrong.
So how are you magically sustaining yourself at level 50 if you think repairs are so obsolete we are all curious to hear this from you.What do you even need gil for? Repairs? Food that almost no one uses?
Dungeon gear is easy to obtain and outclasses almost anything crafted, not to mention how stupidly fast you'll level out of your gear. End game? Again, dungeon gear, and then darklight is incredibly fast and easy to obtain. Even AF beats out most crafted stuff. Maybe if materia melding wasn't made all but obsolete by the new caps, crafted gear would have more of a place. As is, the only classes that need crafted gear are the same ones who can probably make it themselves.
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